blender/source/gameengine/VideoTexture/CMakeLists.txt
Jason Wilkins 8d084e8c8f Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00

107 lines
2.2 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
../BlenderRoutines
../Expressions
../GameLogic
../Ketsji
../Rasterizer
../Rasterizer/RAS_OpenGLRasterizer
../SceneGraph
../../blender/blenkernel
../../blender/blenlib
../../blender/editors/include
../../blender/gpu
../../blender/imbuf
../../blender/makesdna
../../blender/python
../../blender/python/generic
../../../intern/container
../../../intern/ffmpeg
../../../intern/glew-mx
../../../intern/guardedalloc
../../../intern/string
)
set(INC_SYS
../../../intern/moto/include
${GLEW_INCLUDE_PATH}
)
add_definitions(${GL_DEFINITIONS})
set(SRC
Exception.cpp
FilterBase.cpp
FilterBlueScreen.cpp
FilterColor.cpp
FilterNormal.cpp
FilterSource.cpp
ImageBase.cpp
ImageBuff.cpp
ImageMix.cpp
ImageRender.cpp
ImageViewport.cpp
PyTypeList.cpp
Texture.cpp
VideoBase.cpp
VideoFFmpeg.cpp
blendVideoTex.cpp
BlendType.h
Common.h
Exception.h
FilterBase.h
FilterBlueScreen.h
FilterColor.h
FilterNormal.h
FilterSource.h
ImageBase.h
ImageBuff.h
ImageMix.h
ImageRender.h
ImageViewport.h
PyTypeList.h
Texture.h
VideoBase.h
VideoFFmpeg.h
)
if(WITH_CODEC_FFMPEG)
list(APPEND INC_SYS
${FFMPEG_INCLUDE_DIRS}
${PTHREADS_INCLUDE_DIRS}
)
add_definitions(-DWITH_FFMPEG)
remove_strict_flags_file(
VideoFFmpeg.cpp
)
endif()
blender_add_lib(ge_videotex "${SRC}" "${INC}" "${INC_SYS}")