forked from bartvdbraak/blender
Brecht Van Lommel
3866161da8
For OIIO 2.x we must use unique_ptr. This also required updating the guarded allocator for std::move to work. Since C++11 construct/destroy have a default implementation that also works this case, so we just leave it out. |
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blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
tools@83428cbf0a | ||
CMakeLists.txt |