blender/release
Campbell Barton 7a4353160c Cloth: option to use dynamic base mesh
This adds the ability for cloth simulations to respect changes in the underlying mesh.
So you can for instance, animate shape keys, armatures, or add any deformation modifiers (above the cloth modifier).

This is mainly useful for (but not limited to) cartoon animations,
where your character might stretch or change shape, and you want the clothes to follow accordingly.

D1903 by @LucaRood
2016-07-30 14:57:48 +10:00
..
bin Call to python3 for stand-alone scripts 2016-07-26 05:18:00 +10:00
darwin Revert "OSX/cpack: add a dummy bg and ds_store for dmg" 2014-11-18 11:40:16 +01:00
datafiles Call to python3 for stand-alone scripts 2016-07-26 05:18:00 +10:00
freedesktop Update of our *nix .desktop file. 2015-08-27 16:31:13 +02:00
scripts Cloth: option to use dynamic base mesh 2016-07-30 14:57:48 +10:00
text Add license text for OCIO configuration 2016-03-29 12:54:29 +02:00
windows move windows out of source dir 2016-02-07 20:58:58 +11:00