blender/source
Campbell Barton fc9fa07c0e BMesh: BM_face_exists no longer uses return arg
Just return the face or NULL, like BM_edge_exists(),
Also for BM_face_exists_overlap & bm_face_exists_tri_from_loop_vert.
No functional changes.

Old code did some partial overlap checks where this made some sense,
but it's since been removed.
2016-11-14 04:33:35 +11:00
..
blender BMesh: BM_face_exists no longer uses return arg 2016-11-14 04:33:35 +11:00
blenderplayer Cycles: Refactor Device selection to allow individual GPU compute device selection 2016-11-07 03:19:29 +01:00
creator MSVC Runtime copy : Remove erroneously left in diagnostic message from CMakeLists.txt 2016-11-05 14:04:23 -06:00
gameengine BGE: remove calls to GLSL support query (it's always supported) 2016-10-10 01:19:10 -04:00
tools@896c5f7895 Point submodules to latest master branches 2016-09-02 11:44:22 +02:00
CMakeLists.txt Move tests into tests/ top-level dir 2014-06-18 22:03:46 +10:00