blender/source/gameengine
Campbell Barton 7bbf4b7831 style cleanup
- spelling - turns out we had tessellation spelt wrong all over.
- use \directive for doxy (not @directive)
- remove BLI_sparsemap.h - was from bmesh merge IIRC but entire file commented and not used.
2012-03-02 16:05:54 +00:00
..
BlenderRoutines style cleanup 2012-03-02 16:05:54 +00:00
Converter style cleanup 2012-03-02 16:05:54 +00:00
Expressions style cleanup 2012-03-02 16:05:54 +00:00
GameLogic style cleanup 2012-03-02 16:05:54 +00:00
GamePlayer style cleanup 2012-03-02 16:05:54 +00:00
Ketsji style cleanup 2012-03-02 16:05:54 +00:00
Network style cleanup 2012-03-02 16:05:54 +00:00
Physics Spelling Cleanup 2012-03-01 12:20:18 +00:00
Rasterizer style cleanup 2012-03-02 16:05:54 +00:00
SceneGraph style cleanup 2012-03-02 16:05:54 +00:00
VideoTexture style cleanup 2012-03-02 16:05:54 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00