blender/intern/cycles
Sergey Sharybin 7d2030d233 Arrempt to fix Cycles compilation with Clang
Issue is caused by missing sse flags for Clang compilers,
this flags only was set for GNU C compilers.

Added if branch for Clang now, which contains the same
flags apart from -mfpmath=sse, This is because Clang was
claiming it's unused argument.

Probably OSX would need some further checks since it's
also using Clang. I've got no idea why it could have
worked for OSX before..
2013-07-07 18:29:57 +00:00
..
app Cycles Test App: 2013-01-17 22:51:54 +00:00
blender Fix #36037: cycles from dupli generated texture coordinates were wrong, should 2013-07-07 10:39:56 +00:00
bvh Cycles: attempt to fix internal compile error with some visual studio builds 2013-06-18 13:19:16 +00:00
cmake Cycles / CMake: 2012-11-09 18:31:04 +00:00
device Code cleanup: cycles 2013-06-26 23:29:33 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Fix #35896: cycles crash with OSL image textures and viewport + preview render 2013-06-28 13:05:21 +00:00
render Fix cycles world ray visibility not working correct with multiple importance 2013-07-02 21:03:16 +00:00
subd Cycles: 2013-06-04 17:20:00 +00:00
util Code cleanup / Cycles: 2013-06-27 15:48:16 +00:00
CMakeLists.txt Arrempt to fix Cycles compilation with Clang 2013-07-07 18:29:57 +00:00
SConscript Cycles: optimized SSE BVH traversal now also works with SSE2 CPUs, so all the 2013-06-19 17:54:26 +00:00