blender/intern/audaspace/FX/AUD_HighpassFactory.cpp
Joerg Mueller 174eccf078 Huge new year audio commit!
* Refactored the whole audaspace library to use float as sample format over all readers.
* Added new Readers like the linear resampler, envelope, lowpass, highpass and butterworth.
* Note: The butterworth filter isn't working correctly, some bug in there... Maybe also true for the envelope.
* Added a sound to f-curve operator that behaves mostly like the soundtracker script of technoestupido.
2010-01-01 05:09:30 +00:00

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/*
* $Id$
*
* ***** BEGIN LGPL LICENSE BLOCK *****
*
* Copyright 2009 Jörg Hermann Müller
*
* This file is part of AudaSpace.
*
* AudaSpace is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* AudaSpace is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with AudaSpace. If not, see <http://www.gnu.org/licenses/>.
*
* ***** END LGPL LICENSE BLOCK *****
*/
#include "AUD_HighpassFactory.h"
#include "AUD_HighpassReader.h"
AUD_HighpassFactory::AUD_HighpassFactory(AUD_IFactory* factory, float frequency,
float Q) :
AUD_EffectFactory(factory),
m_frequency(frequency),
m_Q(Q) {}
AUD_HighpassFactory::AUD_HighpassFactory(float frequency, float Q) :
AUD_EffectFactory(0),
m_frequency(frequency),
m_Q(Q) {}
AUD_IReader* AUD_HighpassFactory::createReader()
{
AUD_IReader* reader = getReader();
if(reader != 0)
{
reader = new AUD_HighpassReader(reader, m_frequency, m_Q);
AUD_NEW("reader")
}
return reader;
}