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Nathan Vegdahl 7e5ff01f4a Button for adding shape keys now creates shapes from base mesh instead of
from the current shape mix.  The old behavior is still accessable from the
menu as "New Shape From Mix".

Checked with Sergey and Bassam that this is a good change.  New users
expect the add shape button to simply add a new blank shape, and get
confused when that is not the case.  It is also really easy to
accidentally have other shape information in a new shape when the
"from mix" behavior is default.
2011-05-14 20:23:05 +00:00
build_files Use jemalloc in buildbot for linux targets 2011-05-13 12:57:54 +00:00
doc Code cleanup: remove readblenfile module, only contained some utility functions 2011-05-11 19:29:23 +00:00
extern fix transform code using a node space as an image space, accessing unallocated memory. 2011-05-02 05:24:59 +00:00
intern Forgot to close clipboard when lock fails. 2011-05-12 18:04:24 +00:00
release Button for adding shape keys now creates shapes from base mesh instead of 2011-05-14 20:23:05 +00:00
source Remove files that were intended for shader branch. 2011-05-14 18:54:56 +00:00
CMakeLists.txt option to link with jemalloc on *nix, off by default. 2011-05-12 11:16:32 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile - background job style cleanup. 2011-04-10 15:24:05 +00:00
SConstruct Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00