blender/intern/cycles
Sergey Sharybin 7fd4c440ec Fix T43311: using displacement shader crashes blender
Issue was caused by wrong order of scene device update, which could
lead to missing object flags in shader kernel.

This patch solves a bit more than that making sure objects flags are
always properly updated, so adding/removing volume BSDF will properly
reflect on viewport where camera might become being in volume and so.
2015-01-19 19:23:21 +05:00
..
app Cycles: Fix compilation error happened after recent render time commit 2015-01-15 21:28:04 +05:00
blender Viewport: Add adjustable safe areas, 3d-view & VSE 2015-01-19 16:47:57 +11:00
bvh Cycles: Avoid crash in statistics when canceling BVH build 2015-01-19 13:39:35 +05:00
cmake Cycles: Post-reintegration tweaks to ensure things do compile 2015-01-01 01:31:08 +05:00
device Cycles: Repot CPU and CUDA capabilities to system info operator 2015-01-06 14:13:21 +05:00
doc Cycles: relicense GNU GPL source code to Apache version 2.0. 2013-08-18 14:16:15 +00:00
kernel Cycles: Cleanup and optimization comment update 2015-01-17 00:15:47 +05:00
render Fix T43311: using displacement shader crashes blender 2015-01-19 19:23:21 +05:00
subd Cleanup: Fix Cycles Apache header. 2014-12-25 02:50:24 +01:00
util Cycles: Avoid crash in statistics when canceling BVH build 2015-01-19 13:39:35 +05:00
CMakeLists.txt Cycles: Post-reintegration tweaks to ensure things do compile 2015-01-01 01:31:08 +05:00
SConscript Cycles: Post-reintegration tweaks to ensure things do compile 2015-01-01 01:31:08 +05:00