blender/source/gameengine
Campbell Barton 2f97f929a5 fix for bug in console indent, was not copying the null terminator.
also add assert to catch this case more quickly.
2012-12-01 06:29:04 +00:00
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BlenderRoutines BGE: Fixing the double-click issue for mouse events too. The previous fix only fixed double-click keyboard events. 2012-11-29 05:21:24 +00:00
Converter buildsystem cleanup: remove duplicate source & includes for scons, 2012-11-14 01:41:24 +00:00
Expressions py api cleanup, replace use... 2012-11-21 02:28:36 +00:00
GameLogic py api cleanup, replace use... 2012-11-21 02:28:36 +00:00
GamePlayer fix for bug in console indent, was not copying the null terminator. 2012-12-01 06:29:04 +00:00
Ketsji BGE: Implementing a fix for the "Problem With Clock" issues reported in #32708 and #33088. At the moment this feels like a bit of a stop gap, but it does solve the stuttering issue that #33088 mentioned. 2012-11-24 08:10:56 +00:00
Network code cleanup: unused defines & some formatting. 2012-11-08 06:46:10 +00:00
Physics fix [#33303] face selection masking for painting does not work with mesh with n-gon 2012-11-26 10:15:32 +00:00
Rasterizer buildsystem cleanup: remove duplicate source & includes for scons, 2012-11-14 01:41:24 +00:00
SceneGraph style cleanup: comments & spelling 2012-11-18 01:22:31 +00:00
VideoTexture py api cleanup, replace use... 2012-11-21 02:28:36 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00