blender/intern/python/modules/vrml/basenodes.py
2002-10-12 11:37:38 +00:00

975 lines
21 KiB
Python

from scenegraph import Prototype, NULL, sceneGraph, IS, Script, ExternalPrototype, ROUTE
PROTO = Prototype
EXTERNPROTO = ExternalPrototype
Anchor = Prototype( "Anchor",
{
'bboxSize':('bboxSize', 'SFVec3f', 0),
'children':('children', 'MFNode', 1),
'parameter':('parameter', 'MFString', 1),
'url':('url', 'MFString', 1),
'description':('description', 'SFString', 1),
'bboxCenter':('bboxCenter', 'SFVec3f', 0),
},
{
'bboxSize':[-1.0, -1.0, -1.0],
'children':[],
'parameter':[],
'url':[],
'description':'',
'bboxCenter':[0.0, 0.0, 0.0],
},
{
'addChildren':('addChildren', 'MFNode', 0),
'removeChildren':('removeChildren', 'MFNode', 0),
},
)
Appearance = Prototype( "Appearance",
{
'material':('material', 'SFNode', 1),
'texture':('texture', 'SFNode', 1),
'textureTransform':('textureTransform', 'SFNode', 1),
},
{
'material':NULL,
'texture':NULL,
'textureTransform':NULL,
},
{
},
)
AudioClip = Prototype( "AudioClip",
{
'pitch':('pitch', 'SFFloat', 1),
'loop':('loop', 'SFBool', 1),
'description':('description', 'SFString', 1),
'stopTime':('stopTime', 'SFTime', 1),
'startTime':('startTime', 'SFTime', 1),
'url':('url', 'MFString', 1),
},
{
'pitch':1.0,
'loop':0,
'description':'',
'stopTime':0.0,
'startTime':0.0,
'url':[],
},
{
'isActive':('isActive', 'SFBool', 1),
'duration_changed':('duration_changed', 'SFTime', 1),
},
)
Background = Prototype( "Background",
{
'groundAngle':('groundAngle', 'MFFloat', 1),
'skyAngle':('skyAngle', 'MFFloat', 1),
'frontUrl':('frontUrl', 'MFString', 1),
'bottomUrl':('bottomUrl', 'MFString', 1),
'groundColor':('groundColor', 'MFColor', 1),
'backUrl':('backUrl', 'MFString', 1),
'skyColor':('skyColor', 'MFColor', 1),
'topUrl':('topUrl', 'MFString', 1),
'rightUrl':('rightUrl', 'MFString', 1),
'leftUrl':('leftUrl', 'MFString', 1),
},
{
'groundAngle':[],
'skyAngle':[],
'frontUrl':[],
'bottomUrl':[],
'groundColor':[],
'backUrl':[],
'skyColor':[[0.0, 0.0, 0.0]],
'topUrl':[],
'rightUrl':[],
'leftUrl':[],
},
{
'isBound':('isBound', 'SFBool', 1),
'set_bind':('set_bind', 'SFBool', 0),
},
)
Billboard = Prototype( "Billboard",
{
'bboxCenter':('bboxCenter', 'SFVec3f', 0),
'bboxSize':('bboxSize', 'SFVec3f', 0),
'children':('children', 'MFNode', 1),
'axisOfRotation':('axisOfRotation', 'SFVec3f', 1),
},
{
'bboxCenter':[0.0, 0.0, 0.0],
'bboxSize':[-1.0, -1.0, -1.0],
'children':[],
'axisOfRotation':[0.0, 1.0, 0.0],
},
{
'addChildren':('addChildren', 'MFNode', 0),
'removeChildren':('removeChildren', 'MFNode', 0),
},
)
Box = Prototype( "Box",
{
'size':('size', 'SFVec3f', 0),
},
{
'size':[2.0, 2.0, 2.0],
},
{
},
)
Collision = Prototype( "Collision",
{
'bboxCenter':('bboxCenter', 'SFVec3f', 0),
'bboxSize':('bboxSize', 'SFVec3f', 0),
'children':('children', 'MFNode', 1),
'collide':('collide', 'SFBool', 1),
'proxy':('proxy', 'SFNode', 0),
},
{
'bboxCenter':[0.0, 0.0, 0.0],
'bboxSize':[-1.0, -1.0, -1.0],
'children':[],
'collide':1,
'proxy':NULL,
},
{
'addChildren':('addChildren', 'MFNode', 0),
'removeChildren':('removeChildren', 'MFNode', 0),
'collideTime':('collideTime', 'SFTime', 1),
},
)
Color = Prototype( "Color",
{
'color':('color', 'MFColor', 1),
},
{
'color':[],
},
{
},
)
ColorInterpolator = Prototype( "ColorInterpolator",
{
'key':('key', 'MFFloat', 1),
'keyValue':('keyValue', 'MFColor', 1),
},
{
'key':[],
'keyValue':[],
},
{
'value_changed':('value_changed', 'SFColor', 1),
'set_fraction':('set_fraction', 'SFFloat', 0),
},
)
Cone = Prototype( "Cone",
{
'bottomRadius':('bottomRadius', 'SFFloat', 0),
'side':('side', 'SFBool', 0),
'bottom':('bottom', 'SFBool', 0),
'height':('height', 'SFFloat', 0),
},
{
'bottomRadius':1.0,
'side':1,
'bottom':1,
'height':2.0,
},
{
},
)
Coordinate = Prototype( "Coordinate",
{
'point':('point', 'MFVec3f', 1),
},
{
'point':[],
},
{
},
)
CoordinateInterpolator = Prototype( "CoordinateInterpolator",
{
'key':('key', 'MFFloat', 1),
'keyValue':('keyValue', 'MFVec3f', 1),
},
{
'key':[],
'keyValue':[],
},
{
'value_changed':('value_changed', 'MFVec3f', 1),
'set_fraction':('set_fraction', 'SFFloat', 0),
},
)
Cylinder = Prototype( "Cylinder",
{
'bottom':('bottom', 'SFBool', 0),
'side':('side', 'SFBool', 0),
'radius':('radius', 'SFFloat', 0),
'top':('top', 'SFBool', 0),
'height':('height', 'SFFloat', 0),
},
{
'bottom':1,
'side':1,
'radius':1.0,
'top':1,
'height':2.0,
},
{
},
)
CylinderSensor = Prototype( "CylinderSensor",
{
'maxAngle':('maxAngle', 'SFFloat', 1),
'autoOffset':('autoOffset', 'SFBool', 1),
'minAngle':('minAngle', 'SFFloat', 1),
'enabled':('enabled', 'SFBool', 1),
'offset':('offset', 'SFFloat', 1),
'diskAngle':('diskAngle', 'SFFloat', 1),
},
{
'maxAngle':-1.0,
'autoOffset':1,
'minAngle':0.0,
'enabled':1,
'offset':0.0,
'diskAngle':0.262,
},
{
'rotation_changed':('rotation_changed', 'SFRotation', 1),
'isActive':('isActive', 'SFBool', 1),
'trackPoint_changed':('trackPoint_changed', 'SFVec3f', 1),
},
)
DirectionalLight = Prototype( "DirectionalLight",
{
'color':('color', 'SFColor', 1),
'ambientIntensity':('ambientIntensity', 'SFFloat', 1),
'intensity':('intensity', 'SFFloat', 1),
'on':('on', 'SFBool', 1),
'direction':('direction', 'SFVec3f', 1),
},
{
'color':[1.0, 1.0, 1.0],
'ambientIntensity':0.0,
'intensity':1.0,
'on':1,
'direction':[0.0, 0.0, -1.0],
},
{
},
)
ElevationGrid = Prototype( "ElevationGrid",
{
'xSpacing':('xSpacing', 'SFFloat', 0),
'zSpacing':('zSpacing', 'SFFloat', 0),
'xDimension':('xDimension', 'SFInt32', 0),
'colorPerVertex':('colorPerVertex', 'SFBool', 0),
'height':('height', 'MFFloat', 0),
'texCoord':('texCoord', 'SFNode', 1),
'normalPerVertex':('normalPerVertex', 'SFBool', 0),
'ccw':('ccw', 'SFBool', 0),
'color':('color', 'SFNode', 1),
'normal':('normal', 'SFNode', 1),
'creaseAngle':('creaseAngle', 'SFFloat', 0),
'solid':('solid', 'SFBool', 0),
'zDimension':('zDimension', 'SFInt32', 0),
},
{
'xSpacing':0.0,
'zSpacing':0.0,
'xDimension':0,
'colorPerVertex':1,
'height':[],
'texCoord':NULL,
'normalPerVertex':1,
'ccw':1,
'color':NULL,
'normal':NULL,
'creaseAngle':0.0,
'solid':1,
'zDimension':0,
},
{
'set_height':('set_height', 'MFFloat', 0),
},
)
Extrusion = Prototype( "Extrusion",
{
'endCap':('endCap', 'SFBool', 0),
'scale':('scale', 'MFVec2f', 0),
'ccw':('ccw', 'SFBool', 0),
'crossSection':('crossSection', 'MFVec2f', 0),
'solid':('solid', 'SFBool', 0),
'convex':('convex', 'SFBool', 0),
'creaseAngle':('creaseAngle', 'SFFloat', 0),
'spine':('spine', 'MFVec3f', 0),
'beginCap':('beginCap', 'SFBool', 0),
'orientation':('orientation', 'MFRotation', 0),
},
{
'endCap':1,
'scale':[[1.0, 1.0]],
'ccw':1,
'crossSection':[[1.0, 1.0], [1.0, -1.0], [-1.0, -1.0], [-1.0, 1.0], [1.0, 1.0]],
'solid':1,
'convex':1,
'creaseAngle':0.0,
'spine':[[0.0, 0.0, 0.0], [0.0, 1.0, 0.0]],
'beginCap':1,
'orientation':[[0.0, 0.0, 1.0, 0.0]],
},
{
'set_scale':('set_scale', 'MFVec2f', 0),
'set_spine':('set_spine', 'MFVec3f', 0),
'set_orientation':('set_orientation', 'MFRotation', 0),
'set_crossSection':('set_crossSection', 'MFVec2f', 0),
},
)
Fog = Prototype( "Fog",
{
'fogType':('fogType', 'SFString', 1),
'color':('color', 'SFColor', 1),
'visibilityRange':('visibilityRange', 'SFFloat', 1),
},
{
'fogType':'LINEAR',
'color':[1.0, 1.0, 1.0],
'visibilityRange':0.0,
},
{
'isBound':('isBound', 'SFBool', 1),
'set_bind':('set_bind', 'SFBool', 0),
},
)
FontStyle = Prototype( "FontStyle",
{
'justify':('justify', 'MFString', 0),
'leftToRight':('leftToRight', 'SFBool', 0),
'spacing':('spacing', 'SFFloat', 0),
'horizontal':('horizontal', 'SFBool', 0),
'language':('language', 'SFString', 0),
'topToBottom':('topToBottom', 'SFBool', 0),
'size':('size', 'SFFloat', 0),
'style':('style', 'SFString', 0),
'family':('family', 'SFString', 0),
},
{
'justify':['BEGIN'],
'leftToRight':1,
'spacing':1.0,
'horizontal':1,
'language':'',
'topToBottom':1,
'size':1.0,
'style':'PLAIN',
'family':'SERIF',
},
{
},
)
Group = Prototype( "Group",
{
'bboxSize':('bboxSize', 'SFVec3f', 0),
'children':('children', 'MFNode', 1),
'bboxCenter':('bboxCenter', 'SFVec3f', 0),
},
{
'bboxSize':[-1.0, -1.0, -1.0],
'children':[],
'bboxCenter':[0.0, 0.0, 0.0],
},
{
'addChildren':('addChildren', 'MFNode', 0),
'removeChildren':('removeChildren', 'MFNode', 0),
},
)
ImageTexture = Prototype( "ImageTexture",
{
'repeatS':('repeatS', 'SFBool', 0),
'url':('url', 'MFString', 1),
'repeatT':('repeatT', 'SFBool', 0),
},
{
'repeatS':1,
'url':[],
'repeatT':1,
},
{
},
)
IndexedFaceSet = Prototype( "IndexedFaceSet",
{
'texCoordIndex':('texCoordIndex', 'MFInt32', 0),
'normalIndex':('normalIndex', 'MFInt32', 0),
'coordIndex':('coordIndex', 'MFInt32', 0),
'convex':('convex', 'SFBool', 0),
'texCoord':('texCoord', 'SFNode', 1),
'normalPerVertex':('normalPerVertex', 'SFBool', 0),
'coord':('coord', 'SFNode', 1),
'ccw':('ccw', 'SFBool', 0),
'color':('color', 'SFNode', 1),
'normal':('normal', 'SFNode', 1),
'creaseAngle':('creaseAngle', 'SFFloat', 0),
'solid':('solid', 'SFBool', 0),
'colorPerVertex':('colorPerVertex', 'SFBool', 0),
'colorIndex':('colorIndex', 'MFInt32', 0),
},
{
'texCoordIndex':[],
'normalIndex':[],
'coordIndex':[],
'convex':1,
'texCoord':NULL,
'normalPerVertex':1,
'coord':NULL,
'ccw':1,
'color':NULL,
'normal':NULL,
'creaseAngle':0.0,
'solid':1,
'colorPerVertex':1,
'colorIndex':[],
},
{
'set_normalIndex':('set_normalIndex', 'MFInt32', 0),
'set_colorIndex':('set_colorIndex', 'MFInt32', 0),
'set_texCoordIndex':('set_texCoordIndex', 'MFInt32', 0),
'set_coordIndex':('set_coordIndex', 'MFInt32', 0),
},
)
IndexedLineSet = Prototype( "IndexedLineSet",
{
'coordIndex':('coordIndex', 'MFInt32', 0),
'coord':('coord', 'SFNode', 1),
'colorIndex':('colorIndex', 'MFInt32', 0),
'colorPerVertex':('colorPerVertex', 'SFBool', 0),
'color':('color', 'SFNode', 1),
},
{
'coordIndex':[],
'coord':NULL,
'colorIndex':[],
'colorPerVertex':1,
'color':NULL,
},
{
'set_colorIndex':('set_colorIndex', 'MFInt32', 0),
'set_coordIndex':('set_coordIndex', 'MFInt32', 0),
},
)
Inline = Prototype( "Inline",
{
'url':('url', 'MFString', 1),
'bboxSize':('bboxSize', 'SFVec3f', 0),
'bboxCenter':('bboxCenter', 'SFVec3f', 0),
},
{
'url':[],
'bboxSize':[-1.0, -1.0, -1.0],
'bboxCenter':[0.0, 0.0, 0.0],
},
{
},
)
LOD = Prototype( "LOD",
{
'level':('level', 'MFNode', 1),
'range':('range', 'MFFloat', 0),
'center':('center', 'SFVec3f', 0),
},
{
'level':[],
'range':[],
'center':[0.0, 0.0, 0.0],
},
{
},
)
Material = Prototype( "Material",
{
'emissiveColor':('emissiveColor', 'SFColor', 1),
'transparency':('transparency', 'SFFloat', 1),
'shininess':('shininess', 'SFFloat', 1),
'diffuseColor':('diffuseColor', 'SFColor', 1),
'ambientIntensity':('ambientIntensity', 'SFFloat', 1),
'specularColor':('specularColor', 'SFColor', 1),
},
{
'emissiveColor':[0.0, 0.0, 0.0],
'transparency':0.0,
'shininess':0.2,
'diffuseColor':[0.8, 0.8, 0.8],
'ambientIntensity':0.2,
'specularColor':[0.0, 0.0, 0.0],
},
{
},
)
MovieTexture = Prototype( "MovieTexture",
{
'loop':('loop', 'SFBool', 1),
'speed':('speed', 'SFFloat', 1),
'repeatT':('repeatT', 'SFBool', 0),
'repeatS':('repeatS', 'SFBool', 0),
'url':('url', 'MFString', 1),
'startTime':('startTime', 'SFTime', 1),
'stopTime':('stopTime', 'SFTime', 1),
},
{
'loop':0,
'speed':1.0,
'repeatT':1,
'repeatS':1,
'url':[],
'startTime':0.0,
'stopTime':0.0,
},
{
'isActive':('isActive', 'SFBool', 1),
'duration_changed':('duration_changed', 'SFFloat', 1),
},
)
NavigationInfo = Prototype( "NavigationInfo",
{
'avatarSize':('avatarSize', 'MFFloat', 1),
'speed':('speed', 'SFFloat', 1),
'headlight':('headlight', 'SFBool', 1),
'visibilityLimit':('visibilityLimit', 'SFFloat', 1),
'type':('type', 'MFString', 1),
},
{
'avatarSize':[0.25, 1.6, 0.75],
'speed':1.0,
'headlight':1,
'visibilityLimit':0.0,
'type':['WALK'],
},
{
'isBound':('isBound', 'SFBool', 1),
'set_bind':('set_bind', 'SFBool', 0),
},
)
Normal = Prototype( "Normal",
{
'vector':('vector', 'MFVec3f', 1),
},
{
'vector':[],
},
{
},
)
NormalInterpolator = Prototype( "NormalInterpolator",
{
'key':('key', 'MFFloat', 1),
'keyValue':('keyValue', 'MFVec3f', 1),
},
{
'key':[],
'keyValue':[],
},
{
'value_changed':('value_changed', 'MFVec3f', 1),
'set_fraction':('set_fraction', 'SFFloat', 0),
},
)
OrientationInterpolator = Prototype( "OrientationInterpolator",
{
'key':('key', 'MFFloat', 1),
'keyValue':('keyValue', 'MFRotation', 1),
},
{
'key':[],
'keyValue':[],
},
{
'value_changed':('value_changed', 'SFRotation', 1),
'set_fraction':('set_fraction', 'SFFloat', 0),
},
)
PixelTexture = Prototype( "PixelTexture",
{
'repeatS':('repeatS', 'SFBool', 0),
'image':('image', 'SFImage', 1),
'repeatT':('repeatT', 'SFBool', 0),
},
{
'repeatS':1,
'image':[0, 0, 0],
'repeatT':1,
},
{
},
)
PlaneSensor = Prototype( "PlaneSensor",
{
'offset':('offset', 'SFVec3f', 1),
'autoOffset':('autoOffset', 'SFBool', 1),
'minPosition':('minPosition', 'SFVec2f', 1),
'enabled':('enabled', 'SFBool', 1),
'maxPosition':('maxPosition', 'SFVec2f', 1),
},
{
'offset':[0.0, 0.0, 0.0],
'autoOffset':1,
'minPosition':[0.0, 0.0],
'enabled':1,
'maxPosition':[-1.0, -1.0],
},
{
'translation_changed':('translation_changed', 'SFVec3f', 1),
'isActive':('isActive', 'SFBool', 1),
'trackPoint_changed':('trackPoint_changed', 'SFVec3f', 1),
},
)
PointLight = Prototype( "PointLight",
{
'ambientIntensity':('ambientIntensity', 'SFFloat', 1),
'color':('color', 'SFColor', 1),
'location':('location', 'SFVec3f', 1),
'radius':('radius', 'SFFloat', 1),
'attenuation':('attenuation', 'SFVec3f', 1),
'intensity':('intensity', 'SFFloat', 1),
'on':('on', 'SFBool', 1),
},
{
'ambientIntensity':0.0,
'color':[1.0, 1.0, 1.0],
'location':[0.0, 0.0, 0.0],
'radius':100.0,
'attenuation':[1.0, 0.0, 0.0],
'intensity':1.0,
'on':1,
},
{
},
)
PointSet = Prototype( "PointSet",
{
'coord':('coord', 'SFNode', 1),
'color':('color', 'SFNode', 1),
},
{
'coord':NULL,
'color':NULL,
},
{
},
)
PositionInterpolator = Prototype( "PositionInterpolator",
{
'key':('key', 'MFFloat', 1),
'keyValue':('keyValue', 'MFVec3f', 1),
},
{
'key':[],
'keyValue':[],
},
{
'value_changed':('value_changed', 'SFVec3f', 1),
'set_fraction':('set_fraction', 'SFFloat', 0),
},
)
ProximitySensor = Prototype( "ProximitySensor",
{
'size':('size', 'SFVec3f', 1),
'center':('center', 'SFVec3f', 1),
'enabled':('enabled', 'SFBool', 1),
},
{
'size':[0.0, 0.0, 0.0],
'center':[0.0, 0.0, 0.0],
'enabled':1,
},
{
'enterTime':('enterTime', 'SFTime', 1),
'isActive':('isActive', 'SFBool', 1),
'orientation_changed':('orientation_changed', 'SFRotation', 1),
'exitTime':('exitTime', 'SFTime', 1),
'position_changed':('position_changed', 'SFVec3f', 1),
},
)
ScalarInterpolator = Prototype( "ScalarInterpolator",
{
'key':('key', 'MFFloat', 1),
'keyValue':('keyValue', 'MFFloat', 1),
},
{
'key':[],
'keyValue':[],
},
{
'value_changed':('value_changed', 'SFFloat', 1),
'set_fraction':('set_fraction', 'SFFloat', 0),
},
)
Shape = Prototype( "Shape",
{
'appearance':('appearance', 'SFNode', 1),
'geometry':('geometry', 'SFNode', 1),
},
{
'appearance':NULL,
'geometry':NULL,
},
{
},
)
Sound = Prototype( "Sound",
{
'spatialize':('spatialize', 'SFBool', 0),
'maxFront':('maxFront', 'SFFloat', 1),
'minBack':('minBack', 'SFFloat', 1),
'maxBack':('maxBack', 'SFFloat', 1),
'minFront':('minFront', 'SFFloat', 1),
'location':('location', 'SFVec3f', 1),
'intensity':('intensity', 'SFFloat', 1),
'direction':('direction', 'SFVec3f', 1),
'source':('source', 'SFNode', 1),
'priority':('priority', 'SFFloat', 1),
},
{
'spatialize':1,
'maxFront':10.0,
'minBack':1.0,
'maxBack':10.0,
'minFront':1.0,
'location':[0.0, 0.0, 0.0],
'intensity':1.0,
'direction':[0.0, 0.0, 1.0],
'source':NULL,
'priority':0.0,
},
{
},
)
Sphere = Prototype( "Sphere",
{
'radius':('radius', 'SFFloat', 0),
},
{
'radius':1.0,
},
{
},
)
SphereSensor = Prototype( "SphereSensor",
{
'offset':('offset', 'SFRotation', 1),
'autoOffset':('autoOffset', 'SFBool', 1),
'enabled':('enabled', 'SFBool', 1),
},
{
'offset':[0.0, 1.0, 0.0, 0.0],
'autoOffset':1,
'enabled':1,
},
{
'rotation_changed':('rotation_changed', 'SFRotation', 1),
'isActive':('isActive', 'SFBool', 1),
'trackPoint_changed':('trackPoint_changed', 'SFVec3f', 1),
},
)
SpotLight = Prototype( "SpotLight",
{
'attenuation':('attenuation', 'SFVec3f', 1),
'ambientIntensity':('ambientIntensity', 'SFFloat', 1),
'cutOffAngle':('cutOffAngle', 'SFFloat', 1),
'direction':('direction', 'SFVec3f', 1),
'color':('color', 'SFColor', 1),
'location':('location', 'SFVec3f', 1),
'radius':('radius', 'SFFloat', 1),
'intensity':('intensity', 'SFFloat', 1),
'beamWidth':('beamWidth', 'SFFloat', 1),
'on':('on', 'SFBool', 1),
},
{
'attenuation':[1.0, 0.0, 0.0],
'ambientIntensity':0.0,
'cutOffAngle':0.785398,
'direction':[0.0, 0.0, -1.0],
'color':[1.0, 1.0, 1.0],
'location':[0.0, 0.0, 0.0],
'radius':100.0,
'intensity':1.0,
'beamWidth':1.570796,
'on':1,
},
{
},
)
Switch = Prototype( "Switch",
{
'choice':('choice', 'MFNode', 1),
'whichChoice':('whichChoice', 'SFInt32', 1),
},
{
'choice':[],
'whichChoice':-1,
},
{
},
)
Text = Prototype( "Text",
{
'maxExtent':('maxExtent', 'SFFloat', 1),
'string':('string', 'MFString', 1),
'fontStyle':('fontStyle', 'SFNode', 1),
'length':('length', 'MFFloat', 1),
},
{
'maxExtent':0.0,
'string':[],
'fontStyle':NULL,
'length':[],
},
{
},
)
TextureCoordinate = Prototype( "TextureCoordinate",
{
'point':('point', 'MFVec2f', 1),
},
{
'point':[],
},
{
},
)
TextureTransform = Prototype( "TextureTransform",
{
'center':('center', 'SFVec2f', 1),
'scale':('scale', 'SFVec2f', 1),
'rotation':('rotation', 'SFFloat', 1),
'translation':('translation', 'SFVec2f', 1),
},
{
'center':[0.0, 0.0],
'scale':[1.0, 1.0],
'rotation':0.0,
'translation':[0.0, 0.0],
},
{
},
)
TimeSensor = Prototype( "TimeSensor",
{
'loop':('loop', 'SFBool', 1),
'cycleInterval':('cycleInterval', 'SFTime', 1),
'enabled':('enabled', 'SFBool', 1),
'stopTime':('stopTime', 'SFTime', 1),
'startTime':('startTime', 'SFTime', 1),
},
{
'loop':0,
'cycleInterval':1.0,
'enabled':1,
'stopTime':0.0,
'startTime':0.0,
},
{
'fraction_changed':('fraction_changed', 'SFFloat', 1),
'isActive':('isActive', 'SFBool', 1),
'time':('time', 'SFTime', 1),
'cycleTime':('cycleTime', 'SFTime', 1),
},
)
TouchSensor = Prototype( "TouchSensor",
{
'enabled':('enabled', 'SFBool', 1),
},
{
'enabled':1,
},
{
'hitNormal_changed':('hitNormal_changed', 'SFVec3f', 1),
'hitPoint_changed':('hitPoint_changed', 'SFVec3f', 1),
'touchTime':('touchTime', 'SFTime', 1),
'hitTexCoord_changed':('hitTexCoord_changed', 'SFVec2f', 1),
'isActive':('isActive', 'SFBool', 1),
'isOver':('isOver', 'SFBool', 1),
},
)
Transform = Prototype( "Transform",
{
'bboxSize':('bboxSize', 'SFVec3f', 0),
'children':('children', 'MFNode', 1),
'scaleOrientation':('scaleOrientation', 'SFRotation', 1),
'rotation':('rotation', 'SFRotation', 1),
'translation':('translation', 'SFVec3f', 1),
'bboxCenter':('bboxCenter', 'SFVec3f', 0),
'center':('center', 'SFVec3f', 1),
'scale':('scale', 'SFVec3f', 1),
},
{
'bboxSize':[-1.0, -1.0, -1.0],
'children':[],
'scaleOrientation':[0.0, 0.0, 1.0, 0.0],
'rotation':[0.0, 0.0, 1.0, 0.0],
'translation':[0.0, 0.0, 0.0],
'bboxCenter':[0.0, 0.0, 0.0],
'center':[0.0, 0.0, 0.0],
'scale':[1.0, 1.0, 1.0],
},
{
'addChildren':('addChildren', 'MFNode', 0),
'removeChildren':('removeChildren', 'MFNode', 0),
},
)
Viewpoint = Prototype( "Viewpoint",
{
'jump':('jump', 'SFBool', 1),
'orientation':('orientation', 'SFRotation', 1),
'fieldOfView':('fieldOfView', 'SFFloat', 1),
'position':('position', 'SFVec3f', 1),
'description':('description', 'SFString', 0),
},
{
'jump':1,
'orientation':[0.0, 0.0, 1.0, 0.0],
'fieldOfView':0.785398,
'position':[0.0, 0.0, 10.0],
'description':'',
},
{
'isBound':('isBound', 'SFBool', 1),
'set_bind':('set_bind', 'SFBool', 0),
'bindTime':('bindTime', 'SFTime', 1),
},
)
VisibilitySensor = Prototype( "VisibilitySensor",
{
'size':('size', 'SFVec3f', 1),
'center':('center', 'SFVec3f', 1),
'enabled':('enabled', 'SFBool', 1),
},
{
'size':[0.0, 0.0, 0.0],
'center':[0.0, 0.0, 0.0],
'enabled':1,
},
{
'exitTime':('exitTime', 'SFTime', 1),
'isActive':('isActive', 'SFBool', 1),
'enterTime':('enterTime', 'SFTime', 1),
},
)
WorldInfo = Prototype( "WorldInfo",
{
'title':('title', 'SFString', 0),
'info':('info', 'MFString', 0),
},
{
'title':'',
'info':[],
},
{
},
)