..
BL_KetsjiEmbedStart.cpp
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
2004-10-16 11:41:50 +00:00
KX_BlenderCanvas.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_BlenderCanvas.h
added a buch of
2003-01-07 00:18:59 +00:00
KX_BlenderGL.cpp
Added Dump 3dView and Dump Screen to the File menu
2004-09-29 16:27:12 +00:00
KX_BlenderGL.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_BlenderInputDevice.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_BlenderInputDevice.h
Mouse Wheel Support for the Game Engine.
2004-05-02 23:45:03 +00:00
KX_BlenderKeyboardDevice.cpp
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
2004-10-16 11:41:50 +00:00
KX_BlenderKeyboardDevice.h
Switch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
2004-10-16 11:41:50 +00:00
KX_BlenderMouseDevice.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_BlenderMouseDevice.h
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
KX_BlenderPolyMaterial.cpp
Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.
2004-05-26 12:01:08 +00:00
KX_BlenderPolyMaterial.h
Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.
2004-05-26 12:01:08 +00:00
KX_BlenderRenderTools.cpp
Fix for reflection mapping unlit faces: normals were not being sent, hence reflection maps weren't being rendered properly (bf-bug #1385 )
2004-06-23 01:12:11 +00:00
KX_BlenderRenderTools.h
Fix Bug #1309 Disabling Actor leaves Ghost, Dynamic and Rigid Body etc enabled.
2004-05-26 12:01:08 +00:00
KX_BlenderSystem.cpp
Last of the config.h mods...
2002-11-25 15:29:57 +00:00
KX_BlenderSystem.h
Remove unused reference to "blendertimer.h"
2003-03-24 16:38:32 +00:00
Makefile
Changes for OSX compiling with Makefiles;
2004-05-01 16:52:29 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00