blender/extern/sdlew/include/SDL2/SDL_version.h
Sergey Sharybin 80d1d624d3 Support dynamic loading of SDL libraries
This is mainly to address old issue when one need to have SDL library installed
in order to use our official builds. Some hip distros already installs SDL,
but it's not quite the same across all the variety of the distros.

We also now switching to SDL-2.0, most of the distros have it in repositories
already, so it shouldn't be huge deal to install it if needed.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Differential Revision: https://developer.blender.org/D878
2014-11-17 17:43:18 +05:00

57 lines
1.2 KiB
C

#ifndef _SDL_version_h
#define _SDL_version_h
#include "SDL_stdinc.h"
#include "begin_code.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct SDL_version
{
Uint8 major;
Uint8 minor;
Uint8 patch;
} SDL_version;
#define SDL_MAJOR_VERSION 2
#define SDL_MINOR_VERSION 0
#define SDL_PATCHLEVEL 0
#define SDL_VERSION(x) \
{ \
(x)->major = SDL_MAJOR_VERSION; \
(x)->minor = SDL_MINOR_VERSION; \
(x)->patch = SDL_PATCHLEVEL; \
}
#define SDL_VERSIONNUM(X, Y, Z) \
((X)*1000 + (Y)*100 + (Z))
#define SDL_COMPILEDVERSION \
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
#define SDL_VERSION_ATLEAST(X, Y, Z) \
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
typedef void SDLCALL tSDL_GetVersion(SDL_version * ver);
typedef const char * SDLCALL tSDL_GetRevision(void);
typedef int SDLCALL tSDL_GetRevisionNumber(void);
extern tSDL_GetVersion *SDL_GetVersion;
extern tSDL_GetRevision *SDL_GetRevision;
extern tSDL_GetRevisionNumber *SDL_GetRevisionNumber;
#ifdef __cplusplus
}
#endif
#include "close_code.h"
#endif