blender/intern
2008-09-06 13:24:42 +00:00
..
bmfont Merge from trunk 16031:16122 2008-08-15 00:00:27 +00:00
boolop Merge from trunk: 15912:16031 2008-08-09 10:12:59 +00:00
bsp Merge from trunk: 15912:16031 2008-08-09 10:12:59 +00:00
container soc-2008-mxcurioni: merged changes to revision 15705 2008-07-23 06:02:18 +00:00
decimation soc-2008-mxcurioni: merged changes to revision 15705 2008-07-23 06:02:18 +00:00
elbeem soc-2008-mxcurioni: merged changes to revision 15705 2008-07-23 06:02:18 +00:00
ghost Revert a commit from 5 years ago that added a glFinish call before swapping on Windows. This is really bad for performance and especially showed in the game engine. The purpose was to disable FSAA and fix some UI issue on Geforce 2 graphics cards, hopefully the drivers have been fixed by now? I have no way to test this, so we'll see if an issue pops up on those older cards, and a lot of code changed since then anyway so it might not even be needed anymore. 2008-09-06 13:24:42 +00:00
guardedalloc Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
iksolver Merged 15170:15635 from trunk (no conflicts or even merges) 2008-07-18 23:35:34 +00:00
make == MSVC 7.1 project files == 2007-07-04 19:29:59 +00:00
memutil Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
moto Merge of first part of changes from the apricot branch, especially 2008-09-04 20:51:28 +00:00
opennl Compile fixes (reported by broken) 2008-09-03 00:00:32 +00:00
SoundSystem Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
string Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript Patch 5105 by Joshua Leung (Aligorith), slightly modified by me 2006-10-18 05:45:47 +00:00