forked from bartvdbraak/blender
e12c08e8d1
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
35 lines
950 B
C
35 lines
950 B
C
/*
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* Copyright 2011-2016 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "graph/node.h"
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#include "util/util_map.h"
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#include "util/util_string.h"
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#include "util/util_xml.h"
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CCL_NAMESPACE_BEGIN
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struct XMLReader {
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map<ustring, Node *> node_map;
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};
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void xml_read_node(XMLReader &reader, Node *node, xml_node xml_node);
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xml_node xml_write_node(Node *node, xml_node xml_root);
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CCL_NAMESPACE_END
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