blender/intern/cycles/render/image_sky.h

50 lines
1.3 KiB
C++

/*
* Copyright 2011-2020 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "render/image.h"
CCL_NAMESPACE_BEGIN
class SkyLoader : public ImageLoader {
private:
float sun_elevation;
float altitude;
float air_density;
float dust_density;
float ozone_density;
public:
SkyLoader(float sun_elevation,
float altitude,
float air_density,
float dust_density,
float ozone_density);
~SkyLoader();
bool load_metadata(ImageMetaData &metadata) override;
bool load_pixels(const ImageMetaData &metadata,
void *pixels,
const size_t /*pixels_size*/,
const bool /*associate_alpha*/) override;
string name() const override;
bool equals(const ImageLoader & /*other*/) const override;
};
CCL_NAMESPACE_END