blender/intern/cycles/render/jitter.cpp
Stefan Werner 409074aae5 Cycles: add Progressive Multi-Jitter sampling pattern
This sampling pattern is particularly suited to adaptive sampling, and will
be used for that upcoming feature.

Based on "Progressive Multi-Jittered Sample Sequences" by Per Christensen,
Andrew Kensler and Charlie Kilpatrick.

Ref D4686
2020-03-02 16:35:52 +01:00

288 lines
7.7 KiB
C++

/*
* Copyright 2019 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* This file is based on "Progressive Multi-Jittered Sample Sequences"
* by Per Christensen, Andrew Kensler and Charlie Kilpatrick.
* http://graphics.pixar.com/library/ProgressiveMultiJitteredSampling/paper.pdf
*
* Performance can be improved in the future by implementing the new
* algorithm from Matt Pharr in http://jcgt.org/published/0008/01/04/
* "Efficient Generation of Points that Satisfy Two-Dimensional Elementary Intervals"
*/
#include "render/jitter.h"
#include <math.h>
#include <vector>
CCL_NAMESPACE_BEGIN
static uint cmj_hash(uint i, uint p)
{
i ^= p;
i ^= i >> 17;
i ^= i >> 10;
i *= 0xb36534e5;
i ^= i >> 12;
i ^= i >> 21;
i *= 0x93fc4795;
i ^= 0xdf6e307f;
i ^= i >> 17;
i *= 1 | p >> 18;
return i;
}
static float cmj_randfloat(uint i, uint p)
{
return cmj_hash(i, p) * (1.0f / 4294967808.0f);
}
class PMJ_Generator {
public:
static void generate_2D(float2 points[], int size, int rng_seed_in)
{
PMJ_Generator g(rng_seed_in);
points[0].x = g.rnd();
points[0].y = g.rnd();
int N = 1;
while (N < size) {
g.extend_sequence_even(points, N);
g.extend_sequence_odd(points, 2 * N);
N = 4 * N;
}
}
protected:
PMJ_Generator(int rnd_seed_in) : num_samples(1), rnd_index(2), rnd_seed(rnd_seed_in)
{
}
float rnd()
{
return cmj_randfloat(++rnd_index, rnd_seed);
}
virtual void mark_occupied_strata(float2 points[], int N)
{
int NN = 2 * N;
for (int s = 0; s < NN; ++s) {
occupied1Dx[s] = occupied1Dy[s] = false;
}
for (int s = 0; s < N; ++s) {
int xstratum = (int)(NN * points[s].x);
int ystratum = (int)(NN * points[s].y);
occupied1Dx[xstratum] = true;
occupied1Dy[ystratum] = true;
}
}
virtual void generate_sample_point(
float2 points[], float i, float j, float xhalf, float yhalf, int n, int N)
{
int NN = 2 * N;
float2 pt;
int xstratum, ystratum;
do {
pt.x = (i + 0.5f * (xhalf + rnd())) / n;
xstratum = (int)(NN * pt.x);
} while (occupied1Dx[xstratum]);
do {
pt.y = (j + 0.5f * (yhalf + rnd())) / n;
ystratum = (int)(NN * pt.y);
} while (occupied1Dy[ystratum]);
occupied1Dx[xstratum] = true;
occupied1Dy[ystratum] = true;
points[num_samples] = pt;
++num_samples;
}
void extend_sequence_even(float2 points[], int N)
{
int n = (int)sqrtf(N);
occupied1Dx.resize(2 * N);
occupied1Dy.resize(2 * N);
mark_occupied_strata(points, N);
for (int s = 0; s < N; ++s) {
float2 oldpt = points[s];
float i = floorf(n * oldpt.x);
float j = floorf(n * oldpt.y);
float xhalf = floorf(2.0f * (n * oldpt.x - i));
float yhalf = floorf(2.0f * (n * oldpt.y - j));
xhalf = 1.0f - xhalf;
yhalf = 1.0f - yhalf;
generate_sample_point(points, i, j, xhalf, yhalf, n, N);
}
}
void extend_sequence_odd(float2 points[], int N)
{
int n = (int)sqrtf(N / 2);
occupied1Dx.resize(2 * N);
occupied1Dy.resize(2 * N);
mark_occupied_strata(points, N);
std::vector<float> xhalves(N / 2);
std::vector<float> yhalves(N / 2);
for (int s = 0; s < N / 2; ++s) {
float2 oldpt = points[s];
float i = floorf(n * oldpt.x);
float j = floorf(n * oldpt.y);
float xhalf = floorf(2.0f * (n * oldpt.x - i));
float yhalf = floorf(2.0f * (n * oldpt.y - j));
if (rnd() > 0.5f) {
xhalf = 1.0f - xhalf;
}
else {
yhalf = 1.0f - yhalf;
}
xhalves[s] = xhalf;
yhalves[s] = yhalf;
generate_sample_point(points, i, j, xhalf, yhalf, n, N);
}
for (int s = 0; s < N / 2; ++s) {
float2 oldpt = points[s];
float i = floorf(n * oldpt.x);
float j = floorf(n * oldpt.y);
float xhalf = 1.0f - xhalves[s];
float yhalf = 1.0f - yhalves[s];
generate_sample_point(points, i, j, xhalf, yhalf, n, N);
}
}
std::vector<bool> occupied1Dx, occupied1Dy;
int num_samples;
int rnd_index, rnd_seed;
};
class PMJ02_Generator : public PMJ_Generator {
protected:
void generate_sample_point(
float2 points[], float i, float j, float xhalf, float yhalf, int n, int N) override
{
int NN = 2 * N;
float2 pt;
do {
pt.x = (i + 0.5f * (xhalf + rnd())) / n;
pt.y = (j + 0.5f * (yhalf + rnd())) / n;
} while (is_occupied(pt, NN));
mark_occupied_strata1(pt, NN);
points[num_samples] = pt;
++num_samples;
}
void mark_occupied_strata(float2 points[], int N) override
{
int NN = 2 * N;
int num_shapes = (int)log2f(NN) + 1;
occupiedStrata.resize(num_shapes);
for (int shape = 0; shape < num_shapes; ++shape) {
occupiedStrata[shape].resize(NN);
for (int n = 0; n < NN; ++n) {
occupiedStrata[shape][n] = false;
}
}
for (int s = 0; s < N; ++s) {
mark_occupied_strata1(points[s], NN);
}
}
void mark_occupied_strata1(float2 pt, int NN)
{
int shape = 0;
int xdivs = NN;
int ydivs = 1;
do {
int xstratum = (int)(xdivs * pt.x);
int ystratum = (int)(ydivs * pt.y);
size_t index = ystratum * xdivs + xstratum;
assert(index < NN);
occupiedStrata[shape][index] = true;
shape = shape + 1;
xdivs = xdivs / 2;
ydivs = ydivs * 2;
} while (xdivs > 0);
}
bool is_occupied(float2 pt, int NN)
{
int shape = 0;
int xdivs = NN;
int ydivs = 1;
do {
int xstratum = (int)(xdivs * pt.x);
int ystratum = (int)(ydivs * pt.y);
size_t index = ystratum * xdivs + xstratum;
assert(index < NN);
if (occupiedStrata[shape][index]) {
return true;
}
shape = shape + 1;
xdivs = xdivs / 2;
ydivs = ydivs * 2;
} while (xdivs > 0);
return false;
}
private:
std::vector<std::vector<bool>> occupiedStrata;
};
static void shuffle(float2 points[], int size, int rng_seed)
{
/* Offset samples by 1.0 for faster scrambling in kernel_random.h */
for (int i = 0; i < size; ++i) {
points[i].x += 1.0f;
points[i].y += 1.0f;
}
if (rng_seed == 0) {
return;
}
constexpr int odd[8] = {0, 1, 4, 5, 10, 11, 14, 15};
constexpr int even[8] = {2, 3, 6, 7, 8, 9, 12, 13};
int rng_index = 0;
for (int yy = 0; yy < size / 16; ++yy) {
for (int xx = 0; xx < 8; ++xx) {
int other = (int)(cmj_randfloat(++rng_index, rng_seed) * (8.0f - xx) + xx);
float2 tmp = points[odd[other] + yy * 16];
points[odd[other] + yy * 16] = points[odd[xx] + yy * 16];
points[odd[xx] + yy * 16] = tmp;
}
for (int xx = 0; xx < 8; ++xx) {
int other = (int)(cmj_randfloat(++rng_index, rng_seed) * (8.0f - xx) + xx);
float2 tmp = points[even[other] + yy * 16];
points[even[other] + yy * 16] = points[even[xx] + yy * 16];
points[even[xx] + yy * 16] = tmp;
}
}
}
void progressive_multi_jitter_generate_2D(float2 points[], int size, int rng_seed)
{
PMJ_Generator::generate_2D(points, size, rng_seed);
shuffle(points, size, rng_seed);
}
void progressive_multi_jitter_02_generate_2D(float2 points[], int size, int rng_seed)
{
PMJ02_Generator::generate_2D(points, size, rng_seed);
shuffle(points, size, rng_seed);
}
CCL_NAMESPACE_END