forked from bartvdbraak/blender
8168fba972
- Exported via Inkscape a 16 and 32 pixel bitmap version - Use these as mipmap levels for OpenGL texture drawing. - Changed code to get right sizes for drawing icons - better than last week's method. Todo: - Custom icons don't work yet (old one) - Missing icons in the svg - The .sh script for inkscape needs changed to support this (now do manual saving) |
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bin | ||
darwin | ||
datafiles | ||
freedesktop | ||
scripts | ||
text | ||
windows | ||
environment-macosx | ||
environment-mswindows | ||
environment-unix |