blender/release/scripts
Alexander Romanov a6aaaad979 Vector Transform node support for GLSL mode and the internal renderer
The Vector Transform node is a useful node which is present in the Cycles renderer.
{F144283}
This patch implements the Vector Transform node for GLSL mode and the internal renderer.

Example: {F273060}

Alexander (Blend4Web Team)

Reviewers: brecht, campbellbarton, sergey

Reviewed By: campbellbarton, sergey

Subscribers: psy-fi, duarteframos, RobM, lightbwk, sergey, AlexKowel, valentin_b4w, Evgeny_Rodygin, yurikovelenov

Projects: #bf_blender:_next

Differential Revision: https://developer.blender.org/D909
2016-01-23 15:39:31 +03:00
..
addons@407d0ea752 File Selector, support filepath dropping 2015-11-05 01:33:50 +11:00
addons_contrib@9f29e18707 File Selector, support filepath dropping 2015-11-05 01:33:50 +11:00
freestyle Freestyle: Fix for 'Distance from Object' modifiers without a target object. 2015-10-28 23:33:25 +09:00
modules Implementation of OpenVDB as a possible cache format for smoke 2016-01-23 08:39:40 +01:00
presets Fix T44614: Maya keymap left mouse click to add cut not working. 2015-05-06 23:59:21 +02:00
startup Vector Transform node support for GLSL mode and the internal renderer 2016-01-23 15:39:31 +03:00
templates_osl Cycles: Remove Westin closure. 2014-10-03 16:03:49 +02:00
templates_py Update template for changes in ray-cast 2015-12-02 19:18:30 +11:00