forked from bartvdbraak/blender
826713809e
This is just the "Apply Visual Transform" operator. It's very usefull for rigid body simulations but hard to find and users usually don't know about it/don't know it's usefull to apply rigid body transformations. It seems bit out of place (especially the tooltip) so we might need to do a bit more here. |
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.. | ||
bl_operators | ||
bl_ui | ||
keyingsets_builtins.py | ||
nodeitems_builtins.py |