forked from bartvdbraak/blender
ec30e3f00e
- solidify didn't define a dependsOnNormals callback (which it should have) - build wasn't passing on dirty normals. - decimate wasnt setting dirty normals. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |