blender/source
Ton Roosendaal 82d6b17662 More trackpad woes:
Rotate with two-finger trackpad swipes should follow same principle as
for panning. This is first commit - for clarity.

Remaining issue is that for each system preset (in your OS) blender should
work as you expect too... pan, rotate and zoom gestures might need
each an own direction preset. Might be also messy, but then things can at
least work for everyone. Thinking it over and testing more now.
2012-12-30 14:31:34 +00:00
..
blender More trackpad woes: 2012-12-30 14:31:34 +00:00
blenderplayer style cleanup 2012-12-28 14:19:05 +00:00
creator style cleanup 2012-12-29 01:54:58 +00:00
gameengine BGE: Adding a jumpCount to KX_CharacterWrapper. This can be used to have different logic for a single jump versus a double jump. For example, a different animation for the second jump. 2012-12-29 10:22:19 +00:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests add a test to the addons loaded that tries to load all addons then lists addons that fail. 2012-12-20 03:10:30 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00