blender/source/gameengine
2011-09-05 19:27:21 +00:00
..
BlenderRoutines whitespace edits 2011-09-03 02:15:49 +00:00
Converter BGE animations: fixing initialization order issues for BL_ActionActuator and BL_ArmatureObject. Thanks to z0r for pointing them out and providing a fix. 2011-09-04 01:42:47 +00:00
Expressions whitespace bge edits 2011-09-01 02:12:53 +00:00
GameLogic whitespace edits 2011-09-03 02:15:49 +00:00
GamePlayer whitespace edits 2011-09-03 02:15:49 +00:00
Ketsji BGE animations: Adding a separate list to KX_Scene for animated objects. This makes scenes with a lot of non-animated objects faster. In my test scene with 8000 static, non-animated cubes my time spent on animations went from 1.5~1.7ms to 0.001ms. 2011-09-03 20:48:47 +00:00
Network whitespace edits 2011-09-03 02:15:49 +00:00
Physics whitespace edits 2011-09-03 02:15:49 +00:00
PyDoc == python api doc == 2010-10-13 10:42:33 +00:00
Rasterizer fix [#28462] Tiled textures and 2D filters don't mix 2011-09-03 04:44:18 +00:00
SceneGraph whitespace edits 2011-09-03 02:15:49 +00:00
VideoTexture Code cleanup: warning fixes. 2011-09-05 19:27:21 +00:00
CMakeLists.txt use cmake defined names for jpeg, png, zlib and python libs, building on *nix with non-standard libjpeg/png/zlib locations was broken. 2011-01-25 14:43:13 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00