forked from bartvdbraak/blender
f560dc6892
The abbreviation was from 'manipulator', which was changed to gizmo during development. Also correct operator description.
48 lines
1.2 KiB
Python
48 lines
1.2 KiB
Python
# Example of a group that edits a single property
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# using the predefined gizmo arrow.
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#
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# Usage: Select a light in the 3D view and drag the arrow at it's rear
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# to change it's energy value.
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#
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import bpy
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from bpy.types import (
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GizmoGroup,
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)
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class MyLightWidgetGroup(GizmoGroup):
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bl_idname = "OBJECT_GGT_light_test"
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bl_label = "Test Light Widget"
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'WINDOW'
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bl_options = {'3D', 'PERSISTENT'}
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@classmethod
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def poll(cls, context):
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ob = context.object
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return (ob and ob.type == 'LIGHT')
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def setup(self, context):
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# Arrow gizmo has one 'offset' property we can assign to the light energy.
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ob = context.object
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gz = self.gizmos.new("GIZMO_GT_arrow_3d")
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gz.target_set_prop("offset", ob.data, "energy")
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gz.matrix_basis = ob.matrix_world.normalized()
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gz.draw_style = 'BOX'
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gz.color = 1.0, 0.5, 0.0
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gz.alpha = 0.5
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gz.color_highlight = 1.0, 0.5, 1.0
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gz.alpha_highlight = 0.5
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self.energy_gizmo = gz
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def refresh(self, context):
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ob = context.object
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gz = self.energy_gizmo
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gz.matrix_basis = ob.matrix_world.normalized()
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bpy.utils.register_class(MyLightWidgetGroup)
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