blender/intern/ghost/intern/GHOST_WindowX11.cpp
Campbell Barton f4d6bbd656 - improvements from Mathias Panzenböck (panzi) patch [#19695], which avoid conversion to/from strings with context property assignment. though didnt apply entire patch.
- [#19698] Add Menu Item: View3d -> Object -> Move to layer
  from Howard Brooks (hbroo)
- had cursor grab commented by mistake for X11
2009-10-21 07:56:08 +00:00

1533 lines
69 KiB
C++

/**
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "GHOST_WindowX11.h"
#include "GHOST_SystemX11.h"
#include "STR_String.h"
#include "GHOST_Debug.h"
// For standard X11 cursors
#include <X11/cursorfont.h>
#include <X11/Xatom.h>
#if defined(__sun__) || defined( __sun ) || defined (__sparc) || defined (__sparc__)
#include <strings.h>
#endif
#include <cstring>
#include <cstdio>
#include <algorithm>
#include <string>
// For obscure full screen mode stuuf
// lifted verbatim from blut.
typedef struct {
long flags;
long functions;
long decorations;
long input_mode;
} MotifWmHints;
#define MWM_HINTS_DECORATIONS (1L << 1)
/*
* A Client can't change the window property, that is
* the work of the window manager. In case, we send
* a ClientMessage to the RootWindow with the property
* and the Action (WM-spec define this):
*/
#define _NET_WM_STATE_REMOVE 0
#define _NET_WM_STATE_ADD 1
#define _NET_WM_STATE_TOGGLE 2
/*
import bpy
I = bpy.data.images['blender.png'] # the 48x48 icon
# Write to a file that can be
# used within static unsigned char BLENDER_ICON_48x48x24[] = {...}
f = open('/myicon.txt', 'w')
for j in xrange(48):
for k in xrange(48):
v = I.getPixelI(j,47-k)
v.pop()
for p in v:
f.write(str(hex(p))+',')
f.write('\n')
*/
// See the python script above to regenerate the 48x48 icon within blender
#define BLENDER_ICON_WIDTH 48
#define BLENDER_ICON_HEIGHT 48
static unsigned char BLENDER_ICON_48x48x24[] = {
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};
GLXContext GHOST_WindowX11::s_firstContext = NULL;
GHOST_WindowX11::
GHOST_WindowX11(
GHOST_SystemX11 *system,
Display * display,
const STR_String& title,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
const GHOST_TEmbedderWindowID parentWindow,
GHOST_TDrawingContextType type,
const bool stereoVisual
) :
GHOST_Window(title,left,top,width,height,state,type,stereoVisual),
m_context(NULL),
m_display(display),
m_system (system),
m_valid_setup (false),
m_invalid_window(false),
m_empty_cursor(None),
m_custom_cursor(None)
{
// Set up the minimum atrributes that we require and see if
// X can find us a visual matching those requirements.
int attributes[40], i = 0;
Atom atoms[2];
int natom;
if(m_stereoVisual)
attributes[i++] = GLX_STEREO;
attributes[i++] = GLX_RGBA;
attributes[i++] = GLX_DOUBLEBUFFER;
attributes[i++] = GLX_RED_SIZE; attributes[i++] = 1;
attributes[i++] = GLX_BLUE_SIZE; attributes[i++] = 1;
attributes[i++] = GLX_GREEN_SIZE; attributes[i++] = 1;
attributes[i++] = GLX_DEPTH_SIZE; attributes[i++] = 1;
attributes[i] = None;
m_visual = glXChooseVisual(m_display, DefaultScreen(m_display), attributes);
if (m_visual == NULL) {
// barf : no visual meeting these requirements could be found.
printf("%s:%d: X11 glxChooseVisual() failed for OpenGL, verify working openGL system!\n", __FILE__, __LINE__);
return;
}
memset(&m_xtablet, 0, sizeof(m_xtablet));
// Create a bunch of attributes needed to create an X window.
// First create a colormap for the window and visual.
// This seems pretty much a legacy feature as we are in rgba mode anyway.
XSetWindowAttributes xattributes;
memset(&xattributes, 0, sizeof(xattributes));
xattributes.colormap= XCreateColormap(
m_display,
RootWindow(m_display, m_visual->screen),
m_visual->visual,
AllocNone
);
xattributes.border_pixel= 0;
// Specify which events we are interested in hearing.
xattributes.event_mask=
ExposureMask | StructureNotifyMask |
KeyPressMask | KeyReleaseMask |
EnterWindowMask | LeaveWindowMask |
ButtonPressMask | ButtonReleaseMask |
PointerMotionMask | FocusChangeMask | PropertyChangeMask;
// create the window!
;
if (parentWindow == 0) {
m_window =
XCreateWindow(
m_display,
RootWindow(m_display, m_visual->screen),
left,
top,
width,
height,
0, // no border.
m_visual->depth,
InputOutput,
m_visual->visual,
CWBorderPixel|CWColormap|CWEventMask,
&xattributes
);
} else {
Window root_return;
int x_return,y_return;
unsigned int w_return,h_return,border_w_return,depth_return;
XGetGeometry(m_display, parentWindow, &root_return, &x_return, &y_return,
&w_return, &h_return, &border_w_return, &depth_return );
left = 0;
top = 0;
width = w_return;
height = h_return;
m_window = XCreateWindow(
m_display,
parentWindow, // reparent against embedder
left,
top,
width,
height,
0, // no border.
m_visual->depth,
InputOutput,
m_visual->visual,
CWBorderPixel|CWColormap|CWEventMask,
&xattributes
);
XSelectInput(m_display , parentWindow, SubstructureNotifyMask);
}
/*
* One of the problem with WM-spec is that can't set a property
* to a window that isn't mapped. That is why we can't "just
* call setState" here.
*
* To fix this, we first need know that the window is really
* map waiting for the MapNotify event.
*
* So, m_post_init indicate that we need wait for the MapNotify
* event and then set the Window state to the m_post_state.
*/
if ((state != GHOST_kWindowStateNormal) && (state != GHOST_kWindowStateMinimized)) {
m_post_init = True;
m_post_state = state;
}
else {
m_post_init = False;
m_post_state = GHOST_kWindowStateNormal;
}
// Create some hints for the window manager on how
// we want this window treated.
XSizeHints * xsizehints = XAllocSizeHints();
xsizehints->flags = PPosition | PSize | PMinSize;
xsizehints->x = left;
xsizehints->y = top;
xsizehints->width = width;
xsizehints->height = height;
xsizehints->min_width= 320; // size hints, could be made apart of the ghost api
xsizehints->min_height= 240; // limits are also arbitrary, but should not allow 1x1 window
XSetWMNormalHints(m_display, m_window, xsizehints);
XFree(xsizehints);
XClassHint * xclasshint = XAllocClassHint();
int len = title.Length() +1 ;
char *wmclass = (char *)malloc(sizeof(char) * len);
strncpy(wmclass, (const char*)title, sizeof(char) * len);
xclasshint->res_name = wmclass;
xclasshint->res_class = wmclass;
XSetClassHint(m_display, m_window, xclasshint);
free(wmclass);
XFree(xclasshint);
/* The basic for a good ICCCM "work" */
if (m_system->m_wm_protocols) {
natom= 0;
if (m_system->m_delete_window_atom) {
atoms[natom]= m_system->m_delete_window_atom;
natom++;
}
if (m_system->m_wm_take_focus) {
atoms[natom]= m_system->m_wm_take_focus;
natom++;
}
if (natom) {
/* printf("Register atoms: %d\n", natom); */
XSetWMProtocols(m_display, m_window, atoms, natom);
}
}
// Set the window icon
XWMHints *xwmhints = XAllocWMHints();
XImage *x_image, *mask_image;
Pixmap icon_pixmap, mask_pixmap;
icon_pixmap = XCreatePixmap(display, m_window, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT, 24);
mask_pixmap = XCreatePixmap(display, m_window, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT, 1);
GC gc_icon = XCreateGC(display, icon_pixmap, 0, NULL);
GC gc_mask = XCreateGC(display, mask_pixmap, 0, NULL);
x_image = XCreateImage( display, m_visual->visual, 24, ZPixmap, 0, NULL, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT, 32, 0 );
mask_image = XCreateImage( display, m_visual->visual, 1, ZPixmap, 0, NULL, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT, 8, 0);
x_image->data = (char *)malloc(x_image->bytes_per_line * BLENDER_ICON_HEIGHT);
mask_image->data = (char *)malloc( mask_image->bytes_per_line * BLENDER_ICON_HEIGHT);
/* copy the BLENDER_ICON_48x48x24 into the XImage */
unsigned char *col = BLENDER_ICON_48x48x24;
int px, py;
for (px=0; px<BLENDER_ICON_WIDTH; px++) {
for (py=0; py<BLENDER_ICON_HEIGHT; py++, col+=3) {
/* mask out pink */
if (col[0]==255 && col[1] == 0 && col[2]== 255) {
XPutPixel(mask_image, px, py, 0 );
} else {
XPutPixel(x_image, px, py, (col[0]<<16)+(col[1]<<8)+col[2] );
XPutPixel(mask_image, px, py, 1 );
}
}
}
XPutImage(display, icon_pixmap, gc_icon, x_image, 0, 0, 0, 0, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT);
XPutImage(display, mask_pixmap, gc_mask, mask_image, 0, 0, 0, 0, BLENDER_ICON_WIDTH, BLENDER_ICON_HEIGHT);
// Now the pixmap is ok to assign to the window as a hint
xwmhints->icon_pixmap = icon_pixmap;
xwmhints->icon_mask = mask_pixmap;
XFreeGC (display, gc_icon);
XFreeGC (display, gc_mask);
XDestroyImage( x_image ); /* frees x_image->data too */
XDestroyImage( mask_image );
xwmhints->initial_state = NormalState;
xwmhints->input= True;
xwmhints->flags= InputHint|IconPixmapHint|IconMaskHint|StateHint;
XSetWMHints(display, m_window, xwmhints );
XFree(xwmhints);
// done setting the icon
setTitle(title);
initXInputDevices();
// now set up the rendering context.
if (installDrawingContext(type) == GHOST_kSuccess) {
m_valid_setup = true;
GHOST_PRINT("Created window\n");
}
XMapWindow(m_display, m_window);
GHOST_PRINT("Mapped window\n");
XFlush(m_display);
}
/*
Dummy function to get around IO Handler exiting if device invalid
Basically it will not crash blender now if you have a X device that
is configured but not plugged in.
*/
static int ApplicationErrorHandler(Display *display, XErrorEvent *theEvent) {
fprintf(stderr, "Ignoring Xlib error: error code %d request code %d\n",
theEvent->error_code, theEvent->request_code) ;
/* No exit! - but keep lint happy */
return 0 ;
}
/* These C functions are copied from Wine 1.1.13's wintab.c */
#define BOOL int
#define TRUE 1
#define FALSE 0
static bool match_token(const char *haystack, const char *needle)
{
const char *p, *q;
for (p = haystack; *p; )
{
while (*p && isspace(*p))
p++;
if (! *p)
break;
for (q = needle; *q && *p && tolower(*p) == tolower(*q); q++)
p++;
if (! *q && (isspace(*p) || !*p))
return TRUE;
while (*p && ! isspace(*p))
p++;
}
return FALSE;
}
/* Determining if an X device is a Tablet style device is an imperfect science.
** We rely on common conventions around device names as well as the type reported
** by Wacom tablets. This code will likely need to be expanded for alternate tablet types
**
** Wintab refers to any device that interacts with the tablet as a cursor,
** (stylus, eraser, tablet mouse, airbrush, etc)
** this is not to be confused with wacom x11 configuration "cursor" device.
** Wacoms x11 config "cursor" refers to its device slot (which we mirror with
** our gSysCursors) for puck like devices (tablet mice essentially).
*/
#if 0 // unused
static BOOL is_tablet_cursor(const char *name, const char *type)
{
int i;
static const char *tablet_cursor_whitelist[] = {
"wacom",
"wizardpen",
"acecad",
"tablet",
"cursor",
"stylus",
"eraser",
"pad",
NULL
};
for (i=0; tablet_cursor_whitelist[i] != NULL; i++) {
if (name && match_token(name, tablet_cursor_whitelist[i]))
return TRUE;
if (type && match_token(type, tablet_cursor_whitelist[i]))
return TRUE;
}
return FALSE;
}
#endif
static BOOL is_stylus(const char *name, const char *type)
{
int i;
static const char* tablet_stylus_whitelist[] = {
"stylus",
"wizardpen",
"acecad",
NULL
};
for (i=0; tablet_stylus_whitelist[i] != NULL; i++) {
if (name && match_token(name, tablet_stylus_whitelist[i]))
return TRUE;
if (type && match_token(type, tablet_stylus_whitelist[i]))
return TRUE;
}
return FALSE;
}
static BOOL is_eraser(const char *name, const char *type)
{
if (name && match_token(name, "eraser"))
return TRUE;
if (type && match_token(type, "eraser"))
return TRUE;
return FALSE;
}
#undef BOOL
#undef TRUE
#undef FALSE
/* end code copied from wine */
void GHOST_WindowX11::initXInputDevices()
{
static XErrorHandler old_handler = (XErrorHandler) 0 ;
XExtensionVersion *version = XGetExtensionVersion(m_display, INAME);
if(version && (version != (XExtensionVersion*)NoSuchExtension)) {
if(version->present) {
int device_count;
XDeviceInfo* device_info = XListInputDevices(m_display, &device_count);
m_xtablet.StylusDevice = NULL;
m_xtablet.EraserDevice = NULL;
m_xtablet.CommonData.Active= GHOST_kTabletModeNone;
/* Install our error handler to override Xlib's termination behavior */
old_handler = XSetErrorHandler(ApplicationErrorHandler) ;
for(int i=0; i<device_count; ++i) {
char *device_type = device_info[i].type ? XGetAtomName(m_display, device_info[i].type) : NULL;
// printf("Tablet type:'%s', name:'%s', index:%d\n", device_type, device_info[i].name, i);
if(m_xtablet.StylusDevice==NULL && is_stylus(device_info[i].name, device_type)) {
// printf("\tfound stylus\n");
m_xtablet.StylusID= device_info[i].id;
m_xtablet.StylusDevice = XOpenDevice(m_display, m_xtablet.StylusID);
if (m_xtablet.StylusDevice != NULL) {
/* Find how many pressure levels tablet has */
XAnyClassPtr ici = device_info[i].inputclassinfo;
for(int j=0; j<m_xtablet.StylusDevice->num_classes; ++j) {
if(ici->c_class==ValuatorClass) {
// printf("\t\tfound ValuatorClass\n");
XValuatorInfo* xvi = (XValuatorInfo*)ici;
m_xtablet.PressureLevels = xvi->axes[2].max_value;
/* this is assuming that the tablet has the same tilt resolution in both
* positive and negative directions. It would be rather weird if it didn't.. */
m_xtablet.XtiltLevels = xvi->axes[3].max_value;
m_xtablet.YtiltLevels = xvi->axes[4].max_value;
break;
}
ici = (XAnyClassPtr)(((char *)ici) + ici->length);
}
} else {
m_xtablet.StylusID= 0;
}
}
else if(m_xtablet.EraserDevice==NULL && is_eraser(device_info[i].name, device_type)) {
// printf("\tfound eraser\n");
m_xtablet.EraserID= device_info[i].id;
m_xtablet.EraserDevice = XOpenDevice(m_display, m_xtablet.EraserID);
if (m_xtablet.EraserDevice == NULL) m_xtablet.EraserID= 0;
}
if(device_type) {
XFree((void*)device_type);
}
}
/* Restore handler */
(void) XSetErrorHandler(old_handler) ;
XFreeDeviceList(device_info);
XEventClass xevents[10], ev;
int dcount = 0;
if(m_xtablet.StylusDevice) {
DeviceMotionNotify(m_xtablet.StylusDevice, m_xtablet.MotionEvent, ev);
if(ev) xevents[dcount++] = ev;
ProximityIn(m_xtablet.StylusDevice, m_xtablet.ProxInEvent, ev);
if(ev) xevents[dcount++] = ev;
ProximityOut(m_xtablet.StylusDevice, m_xtablet.ProxOutEvent, ev);
if(ev) xevents[dcount++] = ev;
}
if(m_xtablet.EraserDevice) {
DeviceMotionNotify(m_xtablet.EraserDevice, m_xtablet.MotionEvent, ev);
if(ev) xevents[dcount++] = ev;
ProximityIn(m_xtablet.EraserDevice, m_xtablet.ProxInEvent, ev);
if(ev) xevents[dcount++] = ev;
ProximityOut(m_xtablet.EraserDevice, m_xtablet.ProxOutEvent, ev);
if(ev) xevents[dcount++] = ev;
}
XSelectExtensionEvent(m_display, m_window, xevents, dcount);
}
XFree(version);
}
}
Window
GHOST_WindowX11::
getXWindow(
){
return m_window;
}
bool
GHOST_WindowX11::
getValid(
) const {
return m_valid_setup;
}
void
GHOST_WindowX11::
setTitle(
const STR_String& title
){
Atom name = XInternAtom(m_display, "_NET_WM_NAME", 0);
Atom utf8str = XInternAtom(m_display, "UTF8_STRING", 0);
XChangeProperty(m_display, m_window,
name, utf8str, 8, PropModeReplace,
(const unsigned char*) title.ReadPtr(),
strlen(title.ReadPtr()));
// This should convert to valid x11 string
// and getTitle would need matching change
XStoreName(m_display,m_window,title);
XFlush(m_display);
}
void
GHOST_WindowX11::
getTitle(
STR_String& title
) const {
char *name = NULL;
XFetchName(m_display,m_window,&name);
title= name?name:"untitled";
XFree(name);
}
void
GHOST_WindowX11::
getWindowBounds(
GHOST_Rect& bounds
) const {
// Getting the window bounds under X11 is not
// really supported (nor should it be desired).
getClientBounds(bounds);
}
void
GHOST_WindowX11::
getClientBounds(
GHOST_Rect& bounds
) const {
Window root_return;
int x_return,y_return;
unsigned int w_return,h_return,border_w_return,depth_return;
GHOST_TInt32 screen_x, screen_y;
XGetGeometry(m_display,m_window,&root_return,&x_return,&y_return,
&w_return,&h_return,&border_w_return,&depth_return);
clientToScreen(0, 0, screen_x, screen_y);
bounds.m_l = screen_x;
bounds.m_r = bounds.m_l + w_return;
bounds.m_t = screen_y;
bounds.m_b = bounds.m_t + h_return;
}
GHOST_TSuccess
GHOST_WindowX11::
setClientWidth(
GHOST_TUns32 width
){
XWindowChanges values;
unsigned int value_mask= CWWidth;
values.width = width;
XConfigureWindow(m_display,m_window,value_mask,&values);
return GHOST_kSuccess;
}
GHOST_TSuccess
GHOST_WindowX11::
setClientHeight(
GHOST_TUns32 height
){
XWindowChanges values;
unsigned int value_mask= CWHeight;
values.height = height;
XConfigureWindow(m_display,m_window,value_mask,&values);
return GHOST_kSuccess;
}
GHOST_TSuccess
GHOST_WindowX11::
setClientSize(
GHOST_TUns32 width,
GHOST_TUns32 height
){
XWindowChanges values;
unsigned int value_mask= CWWidth | CWHeight;
values.width = width;
values.height = height;
XConfigureWindow(m_display,m_window,value_mask,&values);
return GHOST_kSuccess;
}
void
GHOST_WindowX11::
screenToClient(
GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32& outX,
GHOST_TInt32& outY
) const {
// This is correct!
int ax,ay;
Window temp;
XTranslateCoordinates(
m_display,
RootWindow(m_display, m_visual->screen),
m_window,
inX,
inY,
&ax,
&ay,
&temp
);
outX = ax;
outY = ay;
}
void
GHOST_WindowX11::
clientToScreen(
GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32& outX,
GHOST_TInt32& outY
) const {
int ax,ay;
Window temp;
XTranslateCoordinates(
m_display,
m_window,
RootWindow(m_display, m_visual->screen),
inX,
inY,
&ax,
&ay,
&temp
);
outX = ax;
outY = ay;
}
void GHOST_WindowX11::icccmSetState(int state)
{
XEvent xev;
if (state != IconicState)
return;
xev.xclient.type = ClientMessage;
xev.xclient.serial = 0;
xev.xclient.send_event = True;
xev.xclient.display = m_display;
xev.xclient.window = m_window;
xev.xclient.format = 32;
xev.xclient.message_type = m_system->m_wm_change_state;
xev.xclient.data.l[0] = state;
XSendEvent (m_display, RootWindow(m_display, DefaultScreen(m_display)),
False, SubstructureNotifyMask | SubstructureRedirectMask, &xev);
}
int GHOST_WindowX11::icccmGetState(void) const
{
unsigned char *prop_ret;
unsigned long bytes_after, num_ret;
Atom type_ret;
int format_ret, st;
prop_ret = NULL;
st = XGetWindowProperty(m_display, m_window, m_system->m_wm_state, 0,
0x7fffffff, False, m_system->m_wm_state, &type_ret,
&format_ret, &num_ret, &bytes_after, &prop_ret);
if ((st == Success) && (prop_ret) && (num_ret == 2))
st = prop_ret[0];
else
st = NormalState;
if (prop_ret)
XFree(prop_ret);
return (st);
}
void GHOST_WindowX11::netwmMaximized(bool set)
{
XEvent xev;
xev.xclient.type = ClientMessage;
xev.xclient.serial = 0;
xev.xclient.send_event = True;
xev.xclient.window = m_window;
xev.xclient.message_type = m_system->m_net_state;
xev.xclient.format = 32;
if (set == True)
xev.xclient.data.l[0] = _NET_WM_STATE_ADD;
else
xev.xclient.data.l[0] = _NET_WM_STATE_REMOVE;
xev.xclient.data.l[1] = m_system->m_net_max_horz;
xev.xclient.data.l[2] = m_system->m_net_max_vert;
xev.xclient.data.l[3] = 0;
xev.xclient.data.l[4] = 0;
XSendEvent(m_display, RootWindow(m_display, DefaultScreen(m_display)),
False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
}
bool GHOST_WindowX11::netwmIsMaximized(void) const
{
unsigned char *prop_ret;
unsigned long bytes_after, num_ret, i;
Atom type_ret;
bool st;
int format_ret, ret, count;
prop_ret = NULL;
st = False;
ret = XGetWindowProperty(m_display, m_window, m_system->m_net_state, 0,
0x7fffffff, False, XA_ATOM, &type_ret, &format_ret,
&num_ret, &bytes_after, &prop_ret);
if ((ret == Success) && (prop_ret) && (format_ret == 32)) {
count = 0;
for (i = 0; i < num_ret; i++) {
if (((unsigned long *) prop_ret)[i] == m_system->m_net_max_horz)
count++;
if (((unsigned long *) prop_ret)[i] == m_system->m_net_max_vert)
count++;
if (count == 2) {
st = True;
break;
}
}
}
if (prop_ret)
XFree(prop_ret);
return (st);
}
void GHOST_WindowX11::netwmFullScreen(bool set)
{
XEvent xev;
xev.xclient.type = ClientMessage;
xev.xclient.serial = 0;
xev.xclient.send_event = True;
xev.xclient.window = m_window;
xev.xclient.message_type = m_system->m_net_state;
xev.xclient.format = 32;
if (set == True)
xev.xclient.data.l[0] = _NET_WM_STATE_ADD;
else
xev.xclient.data.l[0] = _NET_WM_STATE_REMOVE;
xev.xclient.data.l[1] = m_system->m_net_fullscreen;
xev.xclient.data.l[2] = 0;
xev.xclient.data.l[3] = 0;
xev.xclient.data.l[4] = 0;
XSendEvent(m_display, RootWindow(m_display, DefaultScreen(m_display)),
False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
}
bool GHOST_WindowX11::netwmIsFullScreen(void) const
{
unsigned char *prop_ret;
unsigned long bytes_after, num_ret, i;
Atom type_ret;
bool st;
int format_ret, ret;
prop_ret = NULL;
st = False;
ret = XGetWindowProperty(m_display, m_window, m_system->m_net_state, 0,
0x7fffffff, False, XA_ATOM, &type_ret, &format_ret,
&num_ret, &bytes_after, &prop_ret);
if ((ret == Success) && (prop_ret) && (format_ret == 32)) {
for (i = 0; i < num_ret; i++) {
if (((unsigned long *) prop_ret)[i] == m_system->m_net_fullscreen) {
st = True;
break;
}
}
}
if (prop_ret)
XFree(prop_ret);
return (st);
}
void GHOST_WindowX11::motifFullScreen(bool set)
{
MotifWmHints hints;
hints.flags = MWM_HINTS_DECORATIONS;
if (set == True)
hints.decorations = 0;
else
hints.decorations = 1;
XChangeProperty(m_display, m_window, m_system->m_motif,
m_system->m_motif, 32, PropModeReplace,
(unsigned char *) &hints, 4);
}
bool GHOST_WindowX11::motifIsFullScreen(void) const
{
unsigned char *prop_ret;
unsigned long bytes_after, num_ret;
MotifWmHints *hints;
Atom type_ret;
bool state;
int format_ret, st;
prop_ret = NULL;
state = False;
st = XGetWindowProperty(m_display, m_window, m_system->m_motif, 0,
0x7fffffff, False, m_system->m_motif,
&type_ret, &format_ret, &num_ret,
&bytes_after, &prop_ret);
if ((st == Success) && (prop_ret)) {
hints = (MotifWmHints *) prop_ret;
if (hints->flags & MWM_HINTS_DECORATIONS) {
if (!hints->decorations)
state = True;
}
}
if (prop_ret)
XFree(prop_ret);
return (state);
}
GHOST_TWindowState GHOST_WindowX11::getState() const
{
GHOST_TWindowState state_ret;
int state;
state_ret = GHOST_kWindowStateNormal;
state = icccmGetState();
/*
* In the Iconic and Withdrawn state, the window
* is unmaped, so only need return a Minimized state.
*/
if ((state == IconicState) || (state == WithdrawnState))
state_ret = GHOST_kWindowStateMinimized;
else if (netwmIsMaximized() == True)
state_ret = GHOST_kWindowStateMaximized;
else if (netwmIsFullScreen() == True)
state_ret = GHOST_kWindowStateFullScreen;
else if (motifIsFullScreen() == True)
state_ret = GHOST_kWindowStateFullScreen;
return (state_ret);
}
GHOST_TSuccess GHOST_WindowX11::setState(GHOST_TWindowState state)
{
GHOST_TWindowState cur_state;
bool is_max, is_full, is_motif_full;
cur_state = getState();
if (state == (int)cur_state)
return GHOST_kSuccess;
if (cur_state != GHOST_kWindowStateMinimized) {
/*
* The window don't have this property's
* if it's not mapped.
*/
is_max = netwmIsMaximized();
is_full = netwmIsFullScreen();
}
else {
is_max = False;
is_full = False;
}
is_motif_full = motifIsFullScreen();
if (state == GHOST_kWindowStateNormal) {
if (is_max == True)
netwmMaximized(False);
if (is_full == True)
netwmFullScreen(False);
if (is_motif_full == True)
motifFullScreen(False);
icccmSetState(NormalState);
return (GHOST_kSuccess);
}
if (state == GHOST_kWindowStateFullScreen) {
/*
* We can't change to full screen if the window
* isn't mapped.
*/
if (cur_state == GHOST_kWindowStateMinimized)
return (GHOST_kFailure);
if (is_max == True)
netwmMaximized(False);
if (is_full == False)
netwmFullScreen(True);
if (is_motif_full == False)
motifFullScreen(True);
return (GHOST_kSuccess);
}
if (state == GHOST_kWindowStateMaximized) {
/*
* We can't change to Maximized if the window
* isn't mapped.
*/
if (cur_state == GHOST_kWindowStateMinimized)
return (GHOST_kFailure);
if (is_full == True)
netwmFullScreen(False);
if (is_motif_full == True)
motifFullScreen(False);
if (is_max == False)
netwmMaximized(True);
return (GHOST_kSuccess);
}
if (state == GHOST_kWindowStateMinimized) {
/*
* The window manager need save the current state of
* the window (maximized, full screen, etc).
*/
icccmSetState(IconicState);
return (GHOST_kSuccess);
}
return (GHOST_kFailure);
}
#include <iostream>
using namespace std;
GHOST_TSuccess
GHOST_WindowX11::
setOrder(
GHOST_TWindowOrder order
){
if (order == GHOST_kWindowOrderTop) {
XWindowAttributes attr;
Atom atom;
/* We use both XRaiseWindow and _NET_ACTIVE_WINDOW, since some
window managers ignore the former (e.g. kwin from kde) and others
don't implement the latter (e.g. fluxbox pre 0.9.9) */
XRaiseWindow(m_display, m_window);
atom = XInternAtom(m_display, "_NET_ACTIVE_WINDOW", True);
if (atom != None) {
Window root;
XEvent xev;
long eventmask;
xev.xclient.type = ClientMessage;
xev.xclient.serial = 0;
xev.xclient.send_event = True;
xev.xclient.window = m_window;
xev.xclient.message_type = atom;
xev.xclient.format = 32;
xev.xclient.data.l[0] = 1;
xev.xclient.data.l[1] = CurrentTime;
xev.xclient.data.l[2] = m_window;
xev.xclient.data.l[3] = 0;
xev.xclient.data.l[4] = 0;
root = RootWindow(m_display, m_visual->screen),
eventmask = SubstructureRedirectMask | SubstructureNotifyMask;
XSendEvent(m_display, root, False, eventmask, &xev);
}
XGetWindowAttributes(m_display, m_window, &attr);
/* iconized windows give bad match error */
if (attr.map_state == IsViewable)
XSetInputFocus(m_display, m_window, RevertToPointerRoot,
CurrentTime);
XFlush(m_display);
} else if (order == GHOST_kWindowOrderBottom) {
XLowerWindow(m_display,m_window);
XFlush(m_display);
} else {
return GHOST_kFailure;
}
return GHOST_kSuccess;
}
GHOST_TSuccess
GHOST_WindowX11::
swapBuffers(
){
if (getDrawingContextType() == GHOST_kDrawingContextTypeOpenGL) {
glXSwapBuffers(m_display,m_window);
return GHOST_kSuccess;
} else {
return GHOST_kFailure;
}
}
GHOST_TSuccess
GHOST_WindowX11::
activateDrawingContext(
){
if (m_context !=NULL) {
glXMakeCurrent(m_display, m_window,m_context);
return GHOST_kSuccess;
}
return GHOST_kFailure;
}
GHOST_TSuccess
GHOST_WindowX11::
invalidate(
){
// So the idea of this function is to generate an expose event
// for the window.
// Unfortunately X does not handle expose events for you and
// it is the client's job to refresh the dirty part of the window.
// We need to queue up invalidate calls and generate GHOST events
// for them in the system.
// We implement this by setting a boolean in this class to concatenate
// all such calls into a single event for this window.
// At the same time we queue the dirty windows in the system class
// and generate events for them at the next processEvents call.
if (m_invalid_window == false) {
m_system->addDirtyWindow(this);
m_invalid_window = true;
}
return GHOST_kSuccess;
}
/**
* called by the X11 system implementation when expose events
* for the window have been pushed onto the GHOST queue
*/
void
GHOST_WindowX11::
validate(
){
m_invalid_window = false;
}
/**
* Destructor.
* Closes the window and disposes resources allocated.
*/
GHOST_WindowX11::
~GHOST_WindowX11(
){
static Atom Primary_atom, Clipboard_atom;
Window p_owner, c_owner;
/*Change the owner of the Atoms to None if we are the owner*/
Primary_atom = XInternAtom(m_display, "PRIMARY", False);
Clipboard_atom = XInternAtom(m_display, "CLIPBOARD", False);
p_owner = XGetSelectionOwner(m_display, Primary_atom);
c_owner = XGetSelectionOwner(m_display, Clipboard_atom);
std::map<unsigned int, Cursor>::iterator it = m_standard_cursors.begin();
for (; it != m_standard_cursors.end(); it++) {
XFreeCursor(m_display, it->second);
}
if (m_empty_cursor) {
XFreeCursor(m_display, m_empty_cursor);
}
if (m_custom_cursor) {
XFreeCursor(m_display, m_custom_cursor);
}
/* close tablet devices */
if(m_xtablet.StylusDevice)
XCloseDevice(m_display, m_xtablet.StylusDevice);
if(m_xtablet.EraserDevice)
XCloseDevice(m_display, m_xtablet.EraserDevice);
if (m_context) {
if (m_context == s_firstContext) {
s_firstContext = NULL;
}
glXDestroyContext(m_display, m_context);
}
if (p_owner == m_window) {
XSetSelectionOwner(m_display, Primary_atom, None, CurrentTime);
}
if (c_owner == m_window) {
XSetSelectionOwner(m_display, Clipboard_atom, None, CurrentTime);
}
XDestroyWindow(m_display, m_window);
XFree(m_visual);
}
/**
* Tries to install a rendering context in this window.
* @param type The type of rendering context installed.
* @return Indication as to whether installation has succeeded.
*/
GHOST_TSuccess
GHOST_WindowX11::
installDrawingContext(
GHOST_TDrawingContextType type
){
// only support openGL for now.
GHOST_TSuccess success;
switch (type) {
case GHOST_kDrawingContextTypeOpenGL:
m_context = glXCreateContext(m_display, m_visual, s_firstContext, True);
if (m_context !=NULL) {
if (!s_firstContext) {
s_firstContext = m_context;
}
glXMakeCurrent(m_display, m_window,m_context);
success = GHOST_kSuccess;
} else {
success = GHOST_kFailure;
}
break;
case GHOST_kDrawingContextTypeNone:
success = GHOST_kSuccess;
break;
default:
success = GHOST_kFailure;
}
return success;
}
/**
* Removes the current drawing context.
* @return Indication as to whether removal has succeeded.
*/
GHOST_TSuccess
GHOST_WindowX11::
removeDrawingContext(
){
GHOST_TSuccess success;
if (m_context != NULL) {
glXDestroyContext(m_display, m_context);
success = GHOST_kSuccess;
} else {
success = GHOST_kFailure;
}
return success;
}
Cursor
GHOST_WindowX11::
getStandardCursor(
GHOST_TStandardCursor g_cursor
){
unsigned int xcursor_id;
#define GtoX(gcurs, xcurs) case gcurs: xcursor_id = xcurs
switch (g_cursor) {
GtoX(GHOST_kStandardCursorRightArrow, XC_arrow); break;
GtoX(GHOST_kStandardCursorLeftArrow, XC_top_left_arrow); break;
GtoX(GHOST_kStandardCursorInfo, XC_hand1); break;
GtoX(GHOST_kStandardCursorDestroy, XC_pirate); break;
GtoX(GHOST_kStandardCursorHelp, XC_question_arrow); break;
GtoX(GHOST_kStandardCursorCycle, XC_exchange); break;
GtoX(GHOST_kStandardCursorSpray, XC_spraycan); break;
GtoX(GHOST_kStandardCursorWait, XC_watch); break;
GtoX(GHOST_kStandardCursorText, XC_xterm); break;
GtoX(GHOST_kStandardCursorCrosshair, XC_crosshair); break;
GtoX(GHOST_kStandardCursorUpDown, XC_sb_v_double_arrow); break;
GtoX(GHOST_kStandardCursorLeftRight, XC_sb_h_double_arrow); break;
GtoX(GHOST_kStandardCursorTopSide, XC_top_side); break;
GtoX(GHOST_kStandardCursorBottomSide, XC_bottom_side); break;
GtoX(GHOST_kStandardCursorLeftSide, XC_left_side); break;
GtoX(GHOST_kStandardCursorRightSide, XC_right_side); break;
GtoX(GHOST_kStandardCursorTopLeftCorner, XC_top_left_corner); break;
GtoX(GHOST_kStandardCursorTopRightCorner, XC_top_right_corner); break;
GtoX(GHOST_kStandardCursorBottomRightCorner, XC_bottom_right_corner); break;
GtoX(GHOST_kStandardCursorBottomLeftCorner, XC_bottom_left_corner); break;
GtoX(GHOST_kStandardCursorPencil, XC_pencil); break;
default:
xcursor_id = 0;
}
#undef GtoX
if (xcursor_id) {
Cursor xcursor = m_standard_cursors[xcursor_id];
if (!xcursor) {
xcursor = XCreateFontCursor(m_display, xcursor_id);
m_standard_cursors[xcursor_id] = xcursor;
}
return xcursor;
} else {
return None;
}
}
Cursor
GHOST_WindowX11::
getEmptyCursor(
) {
if (!m_empty_cursor) {
Pixmap blank;
XColor dummy;
char data[1] = {0};
/* make a blank cursor */
blank = XCreateBitmapFromData (
m_display,
RootWindow(m_display,DefaultScreen(m_display)),
data, 1, 1
);
m_empty_cursor = XCreatePixmapCursor(m_display, blank, blank, &dummy, &dummy, 0, 0);
XFreePixmap(m_display, blank);
}
return m_empty_cursor;
}
GHOST_TSuccess
GHOST_WindowX11::
setWindowCursorVisibility(
bool visible
){
Cursor xcursor;
if (visible) {
xcursor = getStandardCursor( getCursorShape() );
} else {
xcursor = getEmptyCursor();
}
XDefineCursor(m_display, m_window, xcursor);
XFlush(m_display);
return GHOST_kSuccess;
}
GHOST_TSuccess
GHOST_WindowX11::
setWindowCursorGrab(
GHOST_TGrabCursorMode mode
){
if(mode != GHOST_kGrabDisable) {
if(mode != GHOST_kGrabNormal) {
m_system->getCursorPosition(m_cursorGrabInitPos[0], m_cursorGrabInitPos[1]);
setCursorGrabAccum(0, 0);
if(mode == GHOST_kGrabHide)
setWindowCursorVisibility(false);
}
XGrabPointer(m_display, m_window, True, ButtonPressMask| ButtonReleaseMask|PointerMotionMask, GrabModeAsync, GrabModeAsync, None, None, CurrentTime);
}
else {
if (m_cursorGrab==GHOST_kGrabHide) {
m_system->setCursorPosition(m_cursorGrabInitPos[0], m_cursorGrabInitPos[1]);
setWindowCursorVisibility(true);
}
if(m_cursorGrab != GHOST_kGrabNormal) {
/* use to generate a mouse move event, otherwise the last event
* blender gets can be outside the screen causing menus not to show
* properly unless the user moves the mouse */
XWarpPointer(m_display,None,None,0,0,0,0,0,0);
}
/* Almost works without but important otherwise the mouse GHOST location can be incorrect on exit */
setCursorGrabAccum(0, 0);
m_cursorGrabBounds.m_l= m_cursorGrabBounds.m_r= -1; /* disable */
XUngrabPointer(m_display, CurrentTime);
}
XFlush(m_display);
return GHOST_kSuccess;
}
GHOST_TSuccess
GHOST_WindowX11::
setWindowCursorShape(
GHOST_TStandardCursor shape
){
Cursor xcursor = getStandardCursor( shape );
XDefineCursor(m_display, m_window, xcursor);
XFlush(m_display);
return GHOST_kSuccess;
}
GHOST_TSuccess
GHOST_WindowX11::
setWindowCustomCursorShape(
GHOST_TUns8 bitmap[16][2],
GHOST_TUns8 mask[16][2],
int hotX,
int hotY
){
setWindowCustomCursorShape((GHOST_TUns8*)bitmap, (GHOST_TUns8*)mask,
16, 16, hotX, hotY, 0, 1);
return GHOST_kSuccess;
}
GHOST_TSuccess
GHOST_WindowX11::
setWindowCustomCursorShape(
GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
int sizey,
int hotX,
int hotY,
int fg_color,
int bg_color
){
Colormap colormap= DefaultColormap(m_display, DefaultScreen(m_display));
Pixmap bitmap_pix, mask_pix;
XColor fg, bg;
if(XAllocNamedColor(m_display, colormap, "White", &fg, &fg) == 0) return GHOST_kFailure;
if(XAllocNamedColor(m_display, colormap, "Black", &bg, &bg) == 0) return GHOST_kFailure;
if (m_custom_cursor) {
XFreeCursor(m_display, m_custom_cursor);
}
bitmap_pix = XCreateBitmapFromData(m_display, m_window, (char*) bitmap, sizex, sizey);
mask_pix = XCreateBitmapFromData(m_display, m_window, (char*) mask, sizex, sizey);
m_custom_cursor = XCreatePixmapCursor(m_display, bitmap_pix, mask_pix, &fg, &bg, hotX, hotY);
XDefineCursor(m_display, m_window, m_custom_cursor);
XFlush(m_display);
XFreePixmap(m_display, bitmap_pix);
XFreePixmap(m_display, mask_pix);
XFreeColors(m_display, colormap, &fg.pixel, 1, 0L);
XFreeColors(m_display, colormap, &bg.pixel, 1, 0L);
return GHOST_kSuccess;
}
/*
void glutCustomCursor(char *data1, char *data2, int size)
{
Pixmap source, mask;
Cursor cursor;
XColor fg, bg;
if(XAllocNamedColor(__glutDisplay, DefaultColormap(__glutDisplay, __glutScreen),
"White", &fg, &fg) == 0) return;
if(XAllocNamedColor(__glutDisplay, DefaultColormap(__glutDisplay, __glutScreen),
"Red", &bg, &bg) == 0) return;
source= XCreateBitmapFromData(__glutDisplay, xdraw, data2, size, size);
mask= XCreateBitmapFromData(__glutDisplay, xdraw, data1, size, size);
cursor= XCreatePixmapCursor(__glutDisplay, source, mask, &fg, &bg, 7, 7);
XFreePixmap(__glutDisplay, source);
XFreePixmap(__glutDisplay, mask);
XDefineCursor(__glutDisplay, xdraw, cursor);
}
*/