blender/release
Antony Riakiotakis 854502d2e3 Add user preference "GPU Mipmap Generation" under the System/OpenGL
subpanel to calculate image mipmapping on the GPU, saving upload and
calculation time. Default is off just in case.
2012-06-11 16:23:10 +00:00
..
bin Workaround for half-transparent windows when running blender-softwaregl 2011-11-15 07:28:18 +00:00
datafiles * Added OpenCL kernel for bokeh blur 2012-06-08 09:17:07 +00:00
freedesktop patch to our desktop file from debian, German translation. 2012-04-16 09:56:12 +00:00
scripts Add user preference "GPU Mipmap Generation" under the System/OpenGL 2012-06-11 16:23:10 +00:00
text Readme and Release Log Links: 2012-04-05 09:27:53 +00:00
windows Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot! 2012-04-25 11:15:55 +00:00
environment-macosx shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00
environment-mswindows set svn end of lines to native 2011-05-09 08:15:38 +00:00
environment-unix shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though. 2009-11-02 06:33:16 +00:00