forked from bartvdbraak/blender
72 lines
2.4 KiB
Python
72 lines
2.4 KiB
Python
#!/usr/bin/python
|
|
import sys
|
|
Import ('env')
|
|
|
|
|
|
source_files = ['bmfont.cpp',
|
|
'GPC_Canvas.cpp',
|
|
'GPC_Engine.cpp',
|
|
'GPC_KeyboardDevice.cpp',
|
|
'GPC_MouseDevice.cpp',
|
|
'GPC_RawImage.cpp',
|
|
'GPC_RawLoadDotBlendArray.cpp',
|
|
'GPC_RawLogoArrays.cpp',
|
|
'GPC_RenderTools.cpp',
|
|
'GPC_System.cpp']
|
|
|
|
incs = ['.',
|
|
'#intern/string',
|
|
'#intern/ghost',
|
|
'#intern/guardedalloc',
|
|
'#intern/moto/include',
|
|
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
|
|
'#source/kernel/gen_system',
|
|
'#source/kernel/gen_messaging',
|
|
'#source/gameengine/Converter',
|
|
'#source/blender/imbuf',
|
|
'#source/gameengine/Ketsji',
|
|
'#source/blender/blenlib',
|
|
'#source/blender/blenkernel',
|
|
'#source/blender',
|
|
'#source/blender/include',
|
|
'#source/blender/makesdna',
|
|
'#source/gameengine/BlenderRoutines',
|
|
'#source/gameengine/Rasterizer',
|
|
'#source/gameengine/GameLogic',
|
|
'#source/gameengine/Expressions',
|
|
'#source/gameengine/Network',
|
|
'#source/gameengine/SceneGraph',
|
|
'#source/gameengine/Physics/common',
|
|
'#source/gameengine/Network/LoopBackNetwork',
|
|
'#source/gameengine/GamePlayer/ghost',
|
|
'#source/blender/misc',
|
|
'#source/blender/blenloader',
|
|
'#source/blender/gpu',
|
|
'#extern/glew/include']
|
|
|
|
#This is all plugin stuff!
|
|
#if sys.platform=='win32':
|
|
# source_files += ['windows/GPW_Canvas.cpp',
|
|
# 'windows/GPW_Engine.cpp',
|
|
# 'windows/GPW_KeyboardDevice.cpp',
|
|
# 'windows/GPW_System.cpp']
|
|
# gp_common_env.Append ( CPPPATH = ['windows'])
|
|
#elif sys.platform=='linux2' or sys.platform=='linux-i386':
|
|
# source_files += ['unix/GPU_Canvas.cpp',
|
|
# 'unix/GPU_Engine.cpp',
|
|
# 'unix/GPU_KeyboardDevice.cpp',
|
|
# 'unix/GPU_System.cpp']
|
|
# gp_common_env.Append ( CPPPATH = ['unix'])
|
|
|
|
defs = [ 'GLEW_STATIC' ]
|
|
|
|
if env['WITH_BF_PYTHON']:
|
|
incs += Split(env['BF_PYTHON_INC'])
|
|
else:
|
|
defs.append('DISABLE_PYTHON')
|
|
|
|
incs += Split(env['BF_PNG_INC'])
|
|
incs += Split(env['BF_ZLIB_INC'])
|
|
|
|
env.BlenderLib (libname='gp_common', sources=source_files, includes=incs, defines = defs, libtype=['player'], priority=[5], cxx_compileflags=env['BGE_CXXFLAGS'])
|