blender/projectfiles_vc9/gameengine
2009-06-14 19:59:59 +00:00
..
blenderhook MSVC9 project files: reactivate VideoTexture module in BGE; it that was disabled for some reason. 2009-02-19 23:15:27 +00:00
converter BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00
expression BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
gamelogic BGE performance, 4th round: logic 2009-05-10 20:53:58 +00:00
gameplayer Update MSVC9 project files. Use pthreadVC2 instead of pthreadVSE2 to match scons (don't know why we were using VSE2 in the first place). 2009-06-14 19:59:59 +00:00
ketsji BGE: Add MT_Vector3 support for Py attribute macro system. See KX_PYATTRIBUTE_VECTOR_... 2009-05-11 12:41:48 +00:00
network Add MSVC90 project files - part 3. Extern and Intern projects are merged in projectfiles_vc9\blender\blender.sln solution, you just need to open that solution to compile everything with VS2008. 2008-11-10 21:22:22 +00:00
physics/PHY_Physics BGE modifier: generate correct physic shape, share static derived mesh, share display list. 2009-05-14 13:47:08 +00:00
rasterizer BGE performance, 3rd round: culling and rasterizer. 2009-05-07 09:13:01 +00:00
scenegraph BGE performance: second round of scenegraph improvement. 2009-05-03 22:29:00 +00:00
videotexture BGE: Support mesh modifiers in the game engine. 2009-04-21 11:01:09 +00:00