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kannonier8
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blender
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86251329d0
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Jens Verwiebe
86251329d0
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
build_files
Enable shader model 3.0 shaders for mingw compilers
2012-09-01 14:53:01 +00:00
doc
uncomment data identifiers from sphinx docs (own error made r41509)
2012-09-03 02:08:56 +00:00
extern
add missing files from cmakes lists
2012-09-05 00:52:35 +00:00
intern
Fix for Cycles (CUDA) compilation (again ...). Moved the AttributeStandard enum typedef and the attribute_standard_name mapping function to util_attribute/util_types headers, so they can properly be used by kernel and render files alike. This should avoid any std C includes which are not available in CUDA. Thanks to Sergey for help!
2012-09-07 11:06:45 +00:00
release
fixes for weight paint mode:
2012-09-07 05:54:54 +00:00
source
initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f
2012-09-07 15:44:20 +00:00
CMakeLists.txt
Turn OpenMP off for MinGW64. I thought it behaved correctly in new compiler builds but unfortunately it looks like there is some issue still which mostly shows when openmp threads stop. This causes crashes after rendering with subsurf, multires, when calculating fluids and possibly when other functionality is used as well.
2012-08-22 00:06:09 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
for the default make/cmake wrapper, use ../build_os rather then ../build/os
2012-08-15 22:59:23 +00:00
SConstruct
add back datatoc, use this instead of cmake script which was too slow.
2012-08-11 16:25:31 +00:00