blender/intern/cycles
Brecht Van Lommel 87149fc4b6 Fix #30034: bug in multiple importance sampling + transparency, would
give slightly wrong lighting behind transparent objects.
2012-01-31 14:57:46 +00:00
..
app Brightness/Contrast Node for Cycles 2012-01-24 16:32:31 +00:00
blender Cycles: render passes for CUDA cards with compute model >= 2.x. 2012-01-26 19:07:01 +00:00
bvh Cycles: add option to cache BVH's between subsequent renders, storing the BVH on 2012-01-16 13:13:37 +00:00
cmake Cycles: try to avoid NaN pixels with oren nayar. Also small cmake code cleanup. 2011-11-18 15:39:40 +00:00
device Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
doc edits to cycles cmake files so cmake_consistency_check.py can parse them. 2011-11-08 20:27:37 +00:00
kernel Fix #30034: bug in multiple importance sampling + transparency, would 2012-01-31 14:57:46 +00:00
render Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
subd Cycles: 2011-12-02 14:26:28 +00:00
util Cycles: another fix for CUDA render passes, needed to align float4 passes. 2012-01-27 13:58:32 +00:00
CMakeLists.txt add UNLIKELY / LIKELY util defines to help optimize iterators that are called a lot, only defined for gcc at the moment. 2011-12-29 01:46:58 +00:00
SConscript Cycles: 2011-12-02 14:26:28 +00:00