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Pablo Vazquez 872c5d2763 UI: Remove OpenGL Render operators from Render menu
Rendering OpenGL/Preview is accessible from each editor.
Render settings are accessible from the Film menu when in OpenGL/Preview engine.
It wasn't always predictable especially with Workspaces without or with many viewports.

Also reordering of items, renaming and removal of superfluous icons.
2018-08-02 00:52:54 +02:00
build_files Merge branch 'master' into blender2.8 2018-08-01 08:42:00 +10:00
doc Gizmo: update Python templates 2018-07-15 19:51:11 +02:00
extern Merge branch 'master' into blender2.8 2018-06-29 09:25:40 +02:00
intern Subsurf: Evaluate all UV layers 2018-08-01 18:43:03 +02:00
release UI: Remove OpenGL Render operators from Render menu 2018-08-02 00:52:54 +02:00
source Cleanup: warnings, trailing space 2018-08-02 08:26:57 +10:00
tests UI/Python: rename Lamps to Lights, to follow more standard terminology. 2018-07-06 20:06:09 +02:00
.arcconfig Arc: Use proper lacding branch 2018-04-24 12:26:37 +02:00
.editorconfig editorconfig: correct C/C++ using space 2018-06-19 07:48:12 +02:00
.gitignore Revert "Gitignore: Ignore diffs in all subdirs" 2018-07-31 13:03:48 -04:00
.gitmodules Fix git submodules branch configuration 2018-04-23 12:55:04 +02:00
CMakeLists.txt Fix build error in new build after recent merge. 2018-07-30 23:01:20 +02:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Merge branch 'master' into blender2.8 2018-07-13 18:20:10 +02:00
make.bat Cleanup: trailing space cmake, make.bat 2018-06-17 20:18:09 +02:00