blender/source/gameengine
Campbell Barton a64ee8433a fix [#30493] GE crashes on exit because of using freed mtfaces from tessfaces
prevent gpu_draw.c holding a pointer to a freed array.
2012-03-13 23:28:02 +00:00
..
BlenderRoutines style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
Converter style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
Expressions style cleanup: consistent names for header guards. 2012-03-09 19:17:19 +00:00
GameLogic style cleanup, also remove unused externs. 2012-03-11 19:09:01 +00:00
GamePlayer style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
Ketsji fix [#30493] GE crashes on exit because of using freed mtfaces from tessfaces 2012-03-13 23:28:02 +00:00
Network style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
Physics style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
Rasterizer style cleanup: comment blocks 2012-03-09 18:28:30 +00:00
SceneGraph style cleanup - comment spelling + translate some dutch. 2012-03-04 04:35:12 +00:00
VideoTexture Commit patch from Shane Ambler to make VideoTexture compile with a clang on FreeBSD. 2012-03-12 08:46:53 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00