blender/source
Brecht Van Lommel 87bc16a9a0 UV editor: change unwrap warning about object non-unit size to only warning about
non-uniform scale, otherwise it gives warnings for cases when it's not needed.
2012-11-02 13:36:10 +00:00
..
blender UV editor: change unwrap warning about object non-unit size to only warning about 2012-11-02 13:36:10 +00:00
blenderplayer YACBSF. Yet Another Classic Blenderplayer Stub Fix. 2012-10-29 18:00:29 +00:00
creator add --debug-handlers so --debug-events isnt so noisy. 2012-10-27 15:05:12 +00:00
darwin initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f 2012-09-07 15:44:20 +00:00
gameengine BGE: Fix for bug #33025 "Character physics object won't stop moving with simple motion actuator" reported by Jared Smith (jsmithketchup). Characters no longer use a simple translation change for ApplyMovement(), they instead delegate to the character controller's setWalkDirection(). The motion actuator now sets this to (0, 0, 0) on a negative pulse. 2012-11-01 03:11:39 +00:00
icons
tests no longer use 'check_existing' to see if we need to have a save popup, instead use 'exec' operator on a saved file and 2012-10-31 17:03:31 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Scons: 2012-06-30 22:44:36 +00:00