forked from bartvdbraak/blender
2f16098d20
and graph editor. This was a tricky commit that was not so straightforward to make work. The information for bones is not easy to come by in the animation curves, however we do have some string manipulation tricks to make it happen. Testing in gooseberry worked for the rigs there, commiting to master now |
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darwin | ||
datafiles | ||
freedesktop | ||
scripts | ||
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windows | ||
environment-macosx | ||
environment-mswindows | ||
environment-unix |