blender/projectfiles_vc7/gameengine
Nathan Letwory c0ead4a6d9 * UNWRAPPER define in blenkernel for
* updates to have blender link with opennl
2004-07-13 18:27:40 +00:00
..
blenderhook Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles. 2004-04-07 18:17:37 +00:00
converter Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles. 2004-04-07 18:17:37 +00:00
expression Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles. 2004-04-07 18:17:37 +00:00
gamelogic Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles. 2004-04-07 18:17:37 +00:00
gameplayer Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles. 2004-04-07 18:17:37 +00:00
ketsji Forgot to add PyMath.cpp and .h 2004-05-18 09:56:19 +00:00
network Major update for Visual Studio .Net project files. Both Release and Debug modes have been sanitised (ie. use .lib instead of .a). This update also makes the structure similar to the msvc6 projectfiles. 2004-04-07 18:17:37 +00:00
physics/PHY_Physics * missing include paths added for debug configuration 2004-06-24 07:29:15 +00:00
rasterizer * UNWRAPPER define in blenkernel for 2004-07-13 18:27:40 +00:00
scenegraph Modified .vcproj files to include files for scenegraph, and remove a redundant file from render 2004-05-18 09:34:06 +00:00