blender/extern/qhull/SConscript
Nathan Letwory 3bb82a27fc == SCons ==
* This commit is all of the rewrite work done on the SCons system. For
  documentation see doc/blender-scons.txt and doc/blender-scons-dev.txt.
  Also http://mediawiki.blender.org/index.php/BlenderDev/SconsRefactoring
  contains valuable information, along with what still needs to be done.

    - linux, os x and windows compile now.
    - files are compiled to BF_INSTALLDIR (see config/(platform)-config.py)
        - NOTE: Jean-Luc P will commit sometime during the weekend proper
          appit() for OS X. For now, copy the resulting binary to an
          existing .app bundle.
    - features:
        - cleaner structure for better maintenance
        - cleaner output during compile
        - better handling of build options
        - general overall speed increase
        - see the wiki for more info

  Cygwin, FreeBSD and Solaris systems still need work. For these systems:
    1) copy a config/(platform)-config.py to ie. config/cygwin-config.py
    2) set the proper defaults for your platform
    3) mail me at jesterking at letwory dot net with you configuration. if
       you need any modifications to the system, do send a patch, too.

  I'll be giving first-aid today and tomorrow, after that it'll be all
  regular development work :)

  /Nathan
2006-02-04 14:15:10 +00:00

36 lines
845 B
Python

#!/usr/bin/python
import sys
import os
Import('env')
defs = ''
cflags = []
if sys.platform=='linux2' or sys.platform=='linux-i386':
cflags += ['-O2','-ansi']
elif env['OURPLATFORM']=='win32-vc':
cflags += ['/O2']
elif env['OURPLATFORM']=='win32-mingw':
cflags += ['-O2']
elif sys.platform=='sunos':
cflags += ['Xc', '-v', '-fast']
elif sys.platform=='darwin':
cflags += ['-O2', '-pipe', '-fPIC', '-funsigned-char', '-ffast-math', '-mpowerpc' , '-mtune=G4']
sources = ['src/geom.c',
'src/geom2.c',
'src/global.c',
'src/io.c',
'src/mem.c',
'src/merge.c',
'src/poly.c',
'src/poly2.c',
'src/qhull.c',
'src/qset.c',
'src/stat.c',
'src/user.c']
incs = 'include src'
env.BlenderLib ( 'extern_qhull', sources, Split(incs), Split(defs), libtype='game2', priority=50, compileflags = cflags)