blender/source/gameengine
Sergey Sharybin dfc672f8bb SCons: Fix for really nasty bug with polluting configuration environment
The issue was caused by the following construction:

  def = env['SOMETHING']
  defs.append('SOMETHING_MORE')

Since first assignment was actually referencing environment option it was totally
polluted hawing weird and wonderful side effects on all other areas of Blender.
2015-08-04 18:06:28 +02:00
..
BlenderRoutines SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00
Converter Move tangents and baking to looptris: 2015-07-30 14:43:58 +02:00
Expressions BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
GameLogic BGE Clean-up: New EXP prefix for the BGE Expression module 2015-07-12 16:58:12 +02:00
GamePlayer SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00
Ketsji SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00
Network mathutils: refactor instantiation 2015-01-04 17:43:57 +11:00
Physics SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00
Rasterizer SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00
SceneGraph Style Cleanup: remove preprocessor indentation (updated wiki style guide too) 2013-12-22 14:12:19 +11:00
VideoTexture SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00
CMakeLists.txt CMake: Enable strict flags for C++ 2015-03-27 18:23:31 +05:00
SConscript BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems. 2013-02-24 07:09:39 +00:00