forked from bartvdbraak/blender
71692e802f
- added menu templates - move template menu into the header of the text editor (so users will find more easily) - updated mathutils examples, switching the order of multiplication.
35 lines
703 B
Python
35 lines
703 B
Python
import bpy
|
|
|
|
|
|
class HelloWorldPanel(bpy.types.Panel):
|
|
bl_label = "Hello World Panel"
|
|
bl_idname = "OBJECT_PT_hello"
|
|
bl_space_type = "PROPERTIES"
|
|
bl_region_type = "WINDOW"
|
|
bl_context = "object"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
obj = context.object
|
|
|
|
row = layout.row()
|
|
row.label(text="Hello world!", icon='WORLD_DATA')
|
|
|
|
row = layout.row()
|
|
row.label(text="Active object is: " + obj.name)
|
|
row = layout.row()
|
|
row.prop(obj, "name")
|
|
|
|
|
|
def register():
|
|
bpy.utils.register_class(HelloWorldPanel)
|
|
|
|
|
|
def unregister():
|
|
bpy.utils.unregister_class(HelloWorldPanel)
|
|
|
|
|
|
if __name__ == "__main__":
|
|
register()
|