forked from bartvdbraak/blender
01bff70383
little minor spacing issues.
194 lines
5.9 KiB
C
194 lines
5.9 KiB
C
/**
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* $Id$
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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/**
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* $Id$
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* Copyright (C) 2001 NaN Technologies B.V.
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* Interface for C access to actions.
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* @author Maarten Gribnau
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* @date April, 25, 2001
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*/
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#ifndef _H_ACT_ACTION_C_API
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#define _H_ACT_ACTION_C_API
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#include "MEM_RefCountedC-Api.h"
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/** A pointer to an action object. */
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typedef MEM_TRefCountedObjectPtr ACT_ActionPtr;
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/** A pointer to an action stack object. */
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typedef MEM_TObjectPtr ACT_ActionStackPtr;
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/** A pointer to user data passed by the callbacks. */
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typedef void* ACT_ActionUserDataPtr;
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/**
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* An action apply callback routine.
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* @param action The action that should be applied.
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* @param userData The pointer to the user data provided when the action was created.
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*/
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typedef void (*ACT_ActionApplyProcPtr)(ACT_ActionPtr action, ACT_ActionUserDataPtr userData);
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/**
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* An action undo callback routine.
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* @param action The action that should be undone.
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* @param userData The pointer to the user data provided when the action was created.
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*/
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typedef void (*ACT_ActionUndoProcPtr)(ACT_ActionPtr action, ACT_ActionUserDataPtr userData);
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/**
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* An action dispose callback routine.
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* @param action The action that is disposed.
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* @param userData The pointer to the user data provided when the action was created.
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*/
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typedef void (*ACT_ActionDisposeProcPtr)(ACT_ActionPtr action, ACT_ActionUserDataPtr userData);
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* An action is a shared object that can be applied or undone.
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*/
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/**
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* Creates a new action.
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* This is an action that calls the given callbacks when it needs to be applied or undone.
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* @param name The name of the action.
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* @param isApplied Indication as to whether the action is already applied (0 = not applied).
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* @param userData Pointer passed to the apply/undo callbacks.
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* @param applyProc Pointer to the callback invoked when the action needs to be applied.
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* @param undoProc Pointer to the callback invoked when the action needs to be undone.
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* @return The new action (null in case of error).
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*/
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extern ACT_ActionPtr ACT_ActionCreate(
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char* name,
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int isApplied,
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ACT_ActionUserDataPtr userData,
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ACT_ActionApplyProcPtr applyProc,
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ACT_ActionUndoProcPtr undoProc,
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ACT_ActionDisposeProcPtr disposeProc);
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/**
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* Returns the name of an action.
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* @return The name of the action (null in case of error).
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*/
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extern char* ACT_ActionGetName(ACT_ActionPtr action);
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/**
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* An action stack stores actions and implements undo/redo functionality.
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*/
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/**
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* Creates a new action stack.
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* @param stackSize The maximum number of actions on the stack.
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* @return The new stack (or NULL in case of error).
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*/
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extern ACT_ActionStackPtr ACT_ActionStackCreate(unsigned int stackSize);
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/**
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* Disposes an action stack.
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* @param stack The appropriate stack.
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*/
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extern void ACT_ActionStackDispose(ACT_ActionStackPtr stack);
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/**
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* Returns the current depth of the stack.
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* @param stack The appropriate stack.
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* @return the current stack depth.
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*/
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extern unsigned int ACT_ActionStackGetStackDepth(ACT_ActionStackPtr stack);
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/**
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* Returns the current maximum depth of the stack.
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* @param stack The appropriate stack.
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* @return the maximum stack depth.
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*/
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extern unsigned int ACT_ActionStackGetMaxStackDepth(ACT_ActionStackPtr stack);
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/**
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* Sets new maximum depth of the stack.
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* @param stack The appropriate stack.
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* @param maxStackDepth The new stack depth.
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*/
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extern void ACT_ActionStackSetMaxStackDepth(ACT_ActionStackPtr stack, unsigned int maxStackDepth);
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/**
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* Pushes an action on the stack.
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* If the action has not been applied yet, it will be applied here.
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* This will increase the reference count of the action.
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* If there is not enough capacity, the action at the bottom of the stack is removed (and its reference count decreased).
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* @param stack The appropriate stack.
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* @param action the action that is pushed onto the stack.
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*/
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extern void ACT_ActionStackPush(ACT_ActionStackPtr stack, ACT_ActionPtr action);
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/**
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* Returns pointer to the current undo item.
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* @param stack The appropriate stack.
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* @return The action scheduled for undo (0 if there is none).
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*/
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extern ACT_ActionStackPtr ACT_ActionStackPeekUndo(ACT_ActionStackPtr stack);
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/**
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* Returns pointer to the current redo item.
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* @param stack The appropriate stack.
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* @return The action scheduled for redo (0 if there is none).
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*/
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extern ACT_ActionStackPtr ACT_ActionStackPeekRedo(ACT_ActionStackPtr stack);
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/**
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* Undos the current action.
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* @param stack The appropriate stack.
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* This will move the current undo index down (if the stack depth allows it).
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*/
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extern void ACT_ActionStackUndo(ACT_ActionStackPtr stack);
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/**
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* Redos the current action.
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* @param stack The appropriate stack.
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* This will move the action index up (if the stack depth allows it).
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*/
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extern void ACT_ActionStackRedo(ACT_ActionStackPtr stack);
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#ifdef __cplusplus
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}
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#endif
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#endif // _H_ACT_ACTION_C_API
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