blender/release/io/netrender/model.py
2009-09-18 03:29:50 +00:00

185 lines
4.0 KiB
Python

import sys, os
import http, http.client, http.server, urllib
import subprocess, shutil, time, hashlib
from netrender.utils import *
class LogFile:
def __init__(self, job_id = 0, frames = []):
self.job_id = job_id
self.frames = frames
def serialize(self):
return {
"job_id": self.job_id,
"frames": self.frames
}
@staticmethod
def materialize(data):
if not data:
return None
logfile = LogFile()
logfile.job_id = data["job_id"]
logfile.frames = data["frames"]
return logfile
class RenderSlave:
_slave_map = {}
def __init__(self):
self.id = ""
self.name = ""
self.address = (0,0)
self.stats = ""
self.total_done = 0
self.total_error = 0
self.last_seen = 0.0
def serialize(self):
return {
"id": self.id,
"name": self.name,
"address": self.address,
"stats": self.stats,
"total_done": self.total_done,
"total_error": self.total_error,
"last_seen": self.last_seen
}
@staticmethod
def materialize(data):
if not data:
return None
slave_id = data["id"]
if slave_id in RenderSlave._slave_map:
return RenderSlave._slave_map[slave_id]
else:
slave = RenderSlave()
slave.id = slave_id
slave.name = data["name"]
slave.address = data["address"]
slave.stats = data["stats"]
slave.total_done = data["total_done"]
slave.total_error = data["total_error"]
slave.last_seen = data["last_seen"]
RenderSlave._slave_map[slave_id] = slave
return slave
class RenderJob:
def __init__(self):
self.id = ""
self.name = ""
self.files = []
self.frames = []
self.chunks = 0
self.priority = 0
self.credits = 0
self.blacklist = []
self.last_dispatched = 0.0
def addFile(self, file_path, start=-1, end=-1):
self.files.append((file_path, start, end))
def addFrame(self, frame_number):
frame = RenderFrame(frame_number)
self.frames.append(frame)
return frame
def __len__(self):
return len(self.frames)
def framesStatus(self):
results = {
QUEUED: 0,
DISPATCHED: 0,
DONE: 0,
ERROR: 0
}
for frame in self.frames:
results[frame.status] += 1
return results
def __contains__(self, frame_number):
for f in self.frames:
if f.number == frame_number:
return True
else:
return False
def __getitem__(self, frame_number):
for f in self.frames:
if f.number == frame_number:
return f
else:
return None
def serialize(self, frames = None):
min_frame = min((f.number for f in frames)) if frames else -1
max_frame = max((f.number for f in frames)) if frames else -1
return {
"id": self.id,
"name": self.name,
"files": [f for f in self.files if f[1] == -1 or not frames or (f[1] <= min_frame <= f[2] or f[1] <= max_frame <= f[2])],
"frames": [f.serialize() for f in self.frames if not frames or f in frames],
"chunks": self.chunks,
"priority": self.priority,
"credits": self.credits,
"blacklist": self.blacklist,
"last_dispatched": self.last_dispatched
}
@staticmethod
def materialize(data):
if not data:
return None
job = RenderJob()
job.id = data["id"]
job.name = data["name"]
job.files = data["files"]
job.frames = [RenderFrame.materialize(f) for f in data["frames"]]
job.chunks = data["chunks"]
job.priority = data["priority"]
job.credits = data["credits"]
job.blacklist = data["blacklist"]
job.last_dispatched = data["last_dispatched"]
return job
class RenderFrame:
def __init__(self, number = 0):
self.number = number
self.time = 0
self.status = QUEUED
self.slave = None
def serialize(self):
return {
"number": self.number,
"time": self.time,
"status": self.status,
"slave": None if not self.slave else self.slave.serialize()
}
@staticmethod
def materialize(data):
if not data:
return None
frame = RenderFrame()
frame.number = data["number"]
frame.time = data["time"]
frame.status = data["status"]
frame.slave = RenderSlave.materialize(data["slave"])
return frame