forked from bartvdbraak/blender
8bc0cfc1ca
* The cache was reset almost constantly because smoke didn't save the first frame into cache. Although not necessary for smoke, it's vital to pointcache. * Added info message to smoke cache panel for non saved files. * Now smoke also only updates with a framestep of 1, so that scrubbing the timeline doesn't mess up the simulation. * Among other things fixes report #23731. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
kernel | ||
CMakeLists.txt | ||
Makefile | ||
SConscript |