blender/intern/bsp/intern/CSG_BooleanOps.cpp
Chris Want 5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00

181 lines
4.1 KiB
C++

/**
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/**
* Implementation of external api for CSG part of BSP lib interface.
*/
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "../extern/CSG_BooleanOps.h"
#include "BSP_CSGMesh_CFIterator.h"
#include "MEM_RefCountPtr.h"
#include "../../boolop/extern/BOP_Interface.h"
#include <iostream>
using namespace std;
#include "BSP_MeshPrimitives.h"
struct BSP_MeshInfo {
BSP_CSGMesh *output_mesh;
};
using namespace std;
CSG_BooleanOperation *
CSG_NewBooleanFunction(
void
){
BSP_MeshInfo * mesh_info = new BSP_MeshInfo;
CSG_BooleanOperation * output = new CSG_BooleanOperation;
if (mesh_info==NULL || output==NULL) return NULL;
mesh_info->output_mesh = NULL;
output->CSG_info = mesh_info;
return output;
}
/**
* Compute the boolean operation, UNION, INTERSECION or DIFFERENCE
*/
int
CSG_PerformBooleanOperation(
CSG_BooleanOperation *operation,
CSG_OperationType op_type,
CSG_FaceIteratorDescriptor obAFaces,
CSG_VertexIteratorDescriptor obAVertices,
CSG_FaceIteratorDescriptor obBFaces,
CSG_VertexIteratorDescriptor obBVertices
){
if (operation == NULL) return 0;
BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
if (mesh_info == NULL) return 0;
obAFaces.Reset(obAFaces.it);
obBFaces.Reset(obBFaces.it);
obAVertices.Reset(obAVertices.it);
obBVertices.Reset(obBVertices.it);
BoolOpType boolType;
switch( op_type ) {
case e_csg_union:
boolType = BOP_UNION;
break;
case e_csg_difference:
boolType = BOP_DIFFERENCE;
break;
default:
boolType = BOP_INTERSECTION;
break;
}
BoolOpState boolOpResult;
try {
boolOpResult = BOP_performBooleanOperation( boolType,
(BSP_CSGMesh**) &(mesh_info->output_mesh),
obAFaces, obAVertices, obBFaces, obBVertices);
}
catch(...) {
return 0;
}
switch (boolOpResult) {
case BOP_OK: return 1;
case BOP_NO_SOLID: return -2;
case BOP_ERROR: return 0;
default: return 1;
}
}
int
CSG_OutputFaceDescriptor(
CSG_BooleanOperation * operation,
CSG_FaceIteratorDescriptor * output
){
if (operation == NULL) return 0;
BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
if (mesh_info == NULL) return 0;
if (mesh_info->output_mesh == NULL) return 0;
BSP_CSGMesh_FaceIt_Construct(mesh_info->output_mesh,output);
return 1;
}
int
CSG_OutputVertexDescriptor(
CSG_BooleanOperation * operation,
CSG_VertexIteratorDescriptor *output
){
if (operation == NULL) return 0;
BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
if (mesh_info == NULL) return 0;
if (mesh_info->output_mesh == NULL) return 0;
BSP_CSGMeshVertexIt_Construct(mesh_info->output_mesh,output);
return 1;
}
void
CSG_FreeVertexDescriptor(
CSG_VertexIteratorDescriptor * v_descriptor
){
BSP_CSGMesh_VertexIt_Destruct(v_descriptor);
}
void
CSG_FreeFaceDescriptor(
CSG_FaceIteratorDescriptor * f_descriptor
){
BSP_CSGMesh_FaceIt_Destruct(f_descriptor);
}
void
CSG_FreeBooleanOperation(
CSG_BooleanOperation *operation
){
if (operation != NULL) {
BSP_MeshInfo * mesh_info = static_cast<BSP_MeshInfo *>(operation->CSG_info);
delete (mesh_info->output_mesh);
delete(mesh_info);
delete(operation);
}
}