forked from bartvdbraak/blender
bdfe7d89e2
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r12987:17416 Issues: * GHOST/X11 had conflicting changes. Some code was added in 2.5, which was later added in trunk also, but reverted partially, specifically revision 16683. I have left out this reversion in the 2.5 branch since I think it is needed there. http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=16683 * Scons had various conflicting changes, I decided to go with trunk version for everything except priorities and some library renaming. * In creator.c, there were various fixes and fixes for fixes related to the -w -W and -p options. In 2.5 -w and -W is not coded yet, and -p is done differently. Since this is changed so much, and I don't think those fixes would be needed in 2.5, I've left them out. * Also in creator.c: there was code for a python bugfix where the screen was not initialized when running with -P. The code that initializes the screen there I had to disable, that can't work in 2.5 anymore but left it commented as a reminder. Further I had to disable some new function calls. using src/ and python/, as was done already in this branch, disabled function calls: * bpath.c: error reporting * BME_conversions.c: editmesh conversion functions. * SHD_dynamic: disabled almost completely, there is no python/. * KX_PythonInit.cpp and Ketsji/ build files: Mathutils is not there, disabled. * text.c: clipboard copy call. * object.c: OB_SUPPORT_MATERIAL. * DerivedMesh.c and subsurf_ccg, stipple_quarttone. Still to be done: * Go over files and functions that were moved to a different location but could still use changes that were done in trunk.
76 lines
2.6 KiB
CMake
76 lines
2.6 KiB
CMake
# $Id$
|
|
# ***** BEGIN GPL LICENSE BLOCK *****
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
#
|
|
# The Original Code is Copyright (C) 2006, Blender Foundation
|
|
# All rights reserved.
|
|
#
|
|
# The Original Code is: all of this file.
|
|
#
|
|
# Contributor(s): Jacques Beaurain.
|
|
#
|
|
# ***** END GPL LICENSE BLOCK *****
|
|
|
|
FILE(GLOB SRC *.cpp)
|
|
|
|
SET(INC
|
|
.
|
|
../../../source/kernel/gen_system
|
|
../../../intern/string
|
|
../../../intern/guardedalloc
|
|
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
|
|
../../../intern/bmfont
|
|
../../../intern/SoundSystem
|
|
../../../intern/SoundSystem/include
|
|
../../../intern/SoundSystem/openal
|
|
../../../intern/SoundSystem/dummy
|
|
../../../intern/SoundSystem/intern
|
|
../../../source/gameengine/Converter
|
|
../../../source/gameengine/BlenderRoutines
|
|
../../../source/blender/imbuf
|
|
../../../intern/moto/include
|
|
../../../source/gameengine/Ketsji
|
|
../../../source/gameengine/Ketsji/KXNetwork
|
|
../../../source/blender/blenlib
|
|
../../../source/blender/blenkernel
|
|
../../../source/blender/windowmanager
|
|
../../../source/blender
|
|
../../../source/blender/include
|
|
../../../source/blender/makesdna
|
|
../../../source/gameengine/Rasterizer
|
|
../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer
|
|
../../../source/gameengine/GameLogic
|
|
../../../source/gameengine/Expressions
|
|
../../../source/gameengine/Network
|
|
../../../source/gameengine/SceneGraph
|
|
../../../source/gameengine/Physics/common
|
|
../../../source/gameengine/Physics/Bullet
|
|
../../../source/gameengine/Physics/BlOde
|
|
../../../source/gameengine/Physics/Dummy
|
|
../../../source/gameengine/Physics/Sumo
|
|
../../../source/gameengine/Physics/Sumo/Fuzzics/include
|
|
../../../source/gameengine/Network/LoopBackNetwork
|
|
../../../source/blender/misc
|
|
../../../source/blender/blenloader
|
|
../../../source/blender/gpu
|
|
../../../extern/bullet2/src
|
|
../../../extern/solid
|
|
${PYTHON_INC}
|
|
)
|
|
|
|
BLENDERLIB(bf_converter "${SRC}" "${INC}")
|
|
#env.BlenderLib ( 'bf_converter', sources, Split(incs), [], libtype=['game','player'], priority=[5,70] )
|