forked from bartvdbraak/blender
8cd7b42877
This uses a bmesh-intersection, BLI_kdtree and watertight intersections to perform boolean operations. For now keep both BMesh and Carve booleans usable at once for testing & bug reports, however we plan to phase out Carve by next release. |
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.. | ||
blender | ||
blenderplayer | ||
creator | ||
gameengine | ||
icons | ||
CMakeLists.txt | ||
SConscript |