blender/source
Ton Roosendaal 8d345b916d Test with render window not drawing in frontbuffer anymore. Only enabled
now for OSX though... that's where we can verify if the irregular crashes
will stop (ATI issue, nvidia seems to be OK)

If ATI users for other platforms want to check; just extend the two
#ifdefs I added for frontbuffer drawing. Note; the syntax then becomes

#if defined(__APPLE__) || defined(_YOUR_PLATFORM_)
2006-03-08 12:28:46 +00:00
..
blender Test with render window not drawing in frontbuffer anymore. Only enabled 2006-03-08 12:28:46 +00:00
creator == SCons == 2006-02-04 14:15:10 +00:00
darwin Updated Mac OS X icons courtesy of Erik Mendoza, re. this thread on blender.org: 2006-02-13 21:08:43 +00:00
gameengine Some issues compiling on Irix: 2006-02-22 23:34:12 +00:00
icons - Revert to NaN makefiles 2004-01-05 00:06:11 +00:00
kernel ==SCons== 2006-02-07 21:24:36 +00:00
Makefile pthreads for Makefiles/cygwin (don't forget to update lib/windows). 2006-02-27 00:03:18 +00:00
nan_compile.mk Some issues compiling on Irix: 2006-02-22 23:34:12 +00:00
nan_definitions.mk pthreads for Makefiles/cygwin (don't forget to update lib/windows). 2006-02-27 00:03:18 +00:00
nan_link.mk Using NAN_FFMPEG_CFLAGS to find the right headers, and making linking 2006-02-06 06:22:39 +00:00
nan_subdirs.mk Clean up for Makefiles: some of the directories were being printed 2005-04-09 22:40:34 +00:00
nan_warn.mk big warning hunt commit 2005-03-09 19:45:59 +00:00
SConscript == SCons == 2006-02-04 14:15:10 +00:00