forked from bartvdbraak/blender
87 lines
2.1 KiB
C
87 lines
2.1 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2015, Blender Foundation
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Blender Foundation.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file VideoTexture/DeckLink.h
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* \ingroup bgevideotex
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*/
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#ifndef __DECKLINK_H__
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#define __DECKLINK_H__
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#ifdef WITH_GAMEENGINE_DECKLINK
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#include "EXP_PyObjectPlus.h"
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#include <structmember.h>
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#include "DNA_image_types.h"
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#include "DeckLinkAPI.h"
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#include "ImageBase.h"
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#include "BlendType.h"
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#include "Exception.h"
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// type DeckLink declaration
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struct DeckLink
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{
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PyObject_HEAD
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// last refresh
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double m_lastClock;
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// decklink card to which we output
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IDeckLinkOutput * mDLOutput;
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IDeckLinkKeyer * mKeyer;
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IDeckLinkMutableVideoFrame *mLeftFrame;
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IDeckLinkMutableVideoFrame *mRightFrame;
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bool mUse3D;
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bool mUseKeying;
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bool mUseExtend;
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bool mKeyingSupported;
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bool mHDKeyingSupported;
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uint8_t mKeyingLevel;
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BMDDisplayMode mDisplayMode;
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short mSize[2];
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uint32_t mFrameSize;
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// image source
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PyImage * m_leftEye;
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PyImage * m_rightEye;
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};
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// DeckLink type description
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extern PyTypeObject DeckLinkType;
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// helper function
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HRESULT decklink_ReadDisplayMode(const char *format, size_t len, BMDDisplayMode *displayMode);
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HRESULT decklink_ReadPixelFormat(const char *format, size_t len, BMDPixelFormat *displayMode);
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#endif /* WITH_GAMEENGINE_DECKLINK */
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#endif /* __DECKLINK_H__ */
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