blender/source
Joshua Leung 8da2812100 Bugfix [#29125] Motion paths odd behaviour
* Made it impossible to try to calculate/create new motion paths lasting 0
frames (i.e. 250 to 250) since we cannot allocate a zero-length array for these.
Start frame can now be at most end-frame - 1, and end frame at least start frame
+ 1

* If an invalid configuration does occur, warnings/reports will now be issued in
response to this instead of silently failing (as per this bugreport).
2011-11-12 04:40:53 +00:00
..
blender Bugfix [#29125] Motion paths odd behaviour 2011-11-12 04:40:53 +00:00
blenderplayer Cycles: fix crash in image assign/remove in image editor. 2011-11-10 13:39:25 +00:00
creator Fixes for MinGW cmake debug build: 2011-11-09 18:50:48 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests Cycles: svn merge -r41225:41232 ^/trunk/blender 2011-10-24 22:32:00 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00