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kannonier8
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blender
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8db6e682e9
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Benoit Bolsee
8db6e682e9
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
build_files
Cycles / CUDA:
2012-05-29 12:28:34 +00:00
doc
patch [
#31594
] [Documentation]: fix for example in bge.render.rst
2012-05-25 12:37:14 +00:00
extern
BGE patch
#28476
: Character object physics type
2012-05-28 21:36:29 +00:00
intern
Fix [
#31544
]: iTaSC assertion when creating armature with no joint. This degenerated case can be obtained by having a single bone in the IK chain and locking all 3 axis. This case was causing an assert in the KDL library. The bug is fixed by simply not creating the IK scene in this case.
2012-06-04 22:29:17 +00:00
release
abbreviate mask-editing to mask-edit
2012-06-04 17:30:54 +00:00
source
style cleanup
2012-06-04 20:11:09 +00:00
CMakeLists.txt
Cycles / OSL:
2012-06-04 16:30:15 +00:00
COPYING
== docs ==
2010-10-13 14:44:22 +00:00
GNUmakefile
cmake edits
2012-05-27 10:03:13 +00:00
SConstruct
Scons:
2012-05-29 12:13:45 +00:00