..
KXNetwork
BGE build probs with CMake: directory "source/gameengine/SceneGraph"
2009-05-26 17:15:29 +00:00
BL_BlenderShader.cpp
BGE performance, 3rd round: culling and rasterizer.
2009-05-07 09:13:01 +00:00
BL_BlenderShader.h
BGE performance, 3rd round: culling and rasterizer.
2009-05-07 09:13:01 +00:00
BL_Material.cpp
BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
2009-04-29 10:06:38 +00:00
BL_Material.h
BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
2009-04-29 10:06:38 +00:00
BL_Shader.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
BL_Shader.h
BGE Python API
2009-04-20 23:17:52 +00:00
BL_Texture.cpp
BGE Python API
2009-02-19 13:42:07 +00:00
BL_Texture.h
Preparation to VideoTexture: everything but the VideoTexture module itself.
2008-10-31 21:06:48 +00:00
CMakeLists.txt
added Geometry as a BGE module, removed its dependency on gen_utils.c
2009-04-30 12:45:13 +00:00
KX_BlenderMaterial.cpp
BGE: fix refcount bug causing crash with Object texture coordinates.
2009-05-31 14:54:31 +00:00
KX_BlenderMaterial.h
BGE: fix memleaks.
2009-05-23 14:46:43 +00:00
KX_BulletPhysicsController.cpp
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_BulletPhysicsController.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_Camera.cpp
Misc warnings
2009-05-26 10:44:14 +00:00
KX_Camera.h
BGE: fix memleaks.
2009-05-23 14:46:43 +00:00
KX_CameraActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_CameraActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_CameraIpoSGController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_CameraIpoSGController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_CDActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_CDActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_ClientObjectInfo.h
BGE: sensor object will now have Actor filter optional: new button 'Detect Actor' in physics settings indicate if you want the sensor to detect only Actor object or all objects. This way you don't need to set the scenery to Actor to detect ground for example.
2009-05-29 16:55:22 +00:00
KX_ConstraintActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
KX_ConstraintActuator.h
BGE C++ API
2009-04-22 14:42:00 +00:00
KX_ConstraintWrapper.cpp
Misc warnings
2009-05-26 10:44:14 +00:00
KX_ConstraintWrapper.h
Misc warnings
2009-05-26 10:44:14 +00:00
KX_ConvertPhysicsObject.h
Set default constraint solver mode more compatible to Blender 2.48 settings, this fixes rigid body stacking in this blend file:
2009-05-23 22:35:47 +00:00
KX_ConvertPhysicsObjects.cpp
BGE: sensor object will now have Actor filter optional: new button 'Detect Actor' in physics settings indicate if you want the sensor to detect only Actor object or all objects. This way you don't need to set the scenery to Actor to detect ground for example.
2009-05-29 16:55:22 +00:00
KX_Dome.cpp
BGE Dome: removing of size option and adding tilt option.
2009-05-17 20:37:13 +00:00
KX_Dome.h
BGE Dome: removing of size option and adding tilt option.
2009-05-17 20:37:13 +00:00
KX_EmptyObject.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_EmptyObject.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_GameActuator.cpp
BGE: fix memleaks.
2009-05-23 14:46:43 +00:00
KX_GameActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_GameObject.cpp
Bug in KX_GameObject.get() and ListValue.get(), wasn't checking if the CValue derived objects could be converted to a PyObject.
2009-05-31 17:44:38 +00:00
KX_GameObject.h
BGE Py API
2009-05-26 16:15:40 +00:00
KX_IInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_IPhysicsController.cpp
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_IPhysicsController.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_IPO_SGController.cpp
BGE bug #18596 : No ipo dynamics is 2.49rc1.
2009-05-11 23:05:13 +00:00
KX_IPO_SGController.h
BGE bug #17657 fixed: dRotY doesn't work properly after 90 degrees rotation.
2008-09-23 20:07:15 +00:00
KX_IpoActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
KX_IpoActuator.h
BGE C++ API
2009-04-22 14:42:00 +00:00
KX_IPOTransform.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_IScalarInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ISceneConverter.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
KX_ISystem.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_KetsjiEngine.cpp
BGE: fix memleaks.
2009-05-23 14:46:43 +00:00
KX_KetsjiEngine.h
BGE: Random sensor will produce true random sequence of events when seed is set to 0 in the GUI (the actual seed value is stored in the sensor seed attribute). Positive values will use fixed pseudo random sequence.
2009-05-23 14:40:36 +00:00
KX_Light.cpp
Fix for: energy IPO not supported in glsl mode (reported in the forum).
2009-05-22 06:12:18 +00:00
KX_Light.h
Fix for: energy IPO not supported in glsl mode (reported in the forum).
2009-05-22 06:12:18 +00:00
KX_LightIpoSGController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_LightIpoSGController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_MaterialIpoController.cpp
Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported!
2008-08-17 17:08:00 +00:00
KX_MaterialIpoController.h
BGE patch: approve patch #17312 : Multiple material IPOs per mesh in BGE.
2008-07-25 13:45:57 +00:00
KX_MeshProxy.cpp
Misc warnings
2009-05-26 10:44:14 +00:00
KX_MeshProxy.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_MotionState.cpp
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_MotionState.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_MouseFocusSensor.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_MouseFocusSensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_NearSensor.cpp
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_NearSensor.h
BGE: renamed sensor type enum to avoid conflict with mingw (NEAR was causing the problem).
2009-05-24 12:53:49 +00:00
KX_ObColorIpoSGController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ObColorIpoSGController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ObjectActuator.cpp
BGE #18665 : Servo control and relative motion
2009-05-18 08:22:51 +00:00
KX_ObjectActuator.h
BGE #18665 : Servo control and relative motion
2009-05-18 08:22:51 +00:00
KX_OdePhysicsController.cpp
BGE patch: dynamically update the coumpound parent shape when parenting to a compound object.
2009-01-13 22:59:18 +00:00
KX_OdePhysicsController.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_OrientationInterpolator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_OrientationInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ParentActuator.cpp
BGE: user control to compound shape and setParent.
2009-05-21 13:32:15 +00:00
KX_ParentActuator.h
BGE: user control to compound shape and setParent.
2009-05-21 13:32:15 +00:00
KX_PhysicsEngineEnums.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PhysicsObjectWrapper.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
KX_PhysicsObjectWrapper.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_PhysicsPropertiesobsolete.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PolygonMaterial.cpp
BGE: fix memleaks.
2009-05-23 14:46:43 +00:00
KX_PolygonMaterial.h
BGE: speed up mesh conversion by avoiding allocation/deallocation of material object on each face. The speed up is minor on optimized builds but considerable on less optimized builds, good for debugging large scene.
2009-04-29 10:06:38 +00:00
KX_PolyProxy.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_PolyProxy.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_PositionInterpolator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PositionInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PyConstraintBinding.cpp
PhysicsConstraints.createConstraint:
2009-05-24 01:55:24 +00:00
KX_PyConstraintBinding.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_PyMath.cpp
[ #18606 ] Writing to KX_GameObject.orientation causes crash
2009-04-25 07:17:36 +00:00
KX_PyMath.h
BGE Python API
2009-04-20 09:13:59 +00:00
KX_PythonInit.cpp
BGE PyAPI Bug reported by Pitel on blenderartist.
2009-05-26 18:06:09 +00:00
KX_PythonInit.h
added Geometry as a BGE module, removed its dependency on gen_utils.c
2009-04-30 12:45:13 +00:00
KX_PythonInitTypes.cpp
BGE Py API Bugfixes
2009-05-16 00:49:28 +00:00
KX_PythonInitTypes.h
SVN maintenance.
2009-04-13 19:33:22 +00:00
KX_PythonSeq.cpp
use the same sequence mapping types as CListValue, hopefully this means it will build on different python versions
2009-05-10 22:33:21 +00:00
KX_PythonSeq.h
deprecate controller.getActuator(name) and controller.getSensor(name) for
2009-05-10 01:48:14 +00:00
KX_RadarSensor.cpp
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_RadarSensor.h
BGE: renamed sensor type enum to avoid conflict with mingw (NEAR was causing the problem).
2009-05-24 12:53:49 +00:00
KX_RayCast.cpp
BGE Bugfixes (mostly in the py api)
2009-04-05 14:01:49 +00:00
KX_RayCast.h
BGE patch: KX_GameObject::rayCast() improvements to have X-Ray option, return true face normal and hit polygon information.
2008-08-27 19:34:19 +00:00
KX_RayEventManager.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_RayEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
KX_RaySensor.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
KX_RaySensor.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_SCA_AddObjectActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_SCA_AddObjectActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_SCA_DynamicActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
KX_SCA_DynamicActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_SCA_EndObjectActuator.cpp
ifdef's for future py3 support, after this adding py3 can mostly be done with defines or batch renaming funcs (with the exception of CListValue slicing)
2009-04-29 16:54:45 +00:00
KX_SCA_EndObjectActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_SCA_ReplaceMeshActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_SCA_ReplaceMeshActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_ScalarInterpolator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ScalarInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ScalingInterpolator.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_ScalingInterpolator.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_Scene.cpp
BGE PyController module reloading didnt check that the base of the function was a module (could be a class).
2009-05-23 04:56:37 +00:00
KX_Scene.h
BGE Py API
2009-05-14 07:59:44 +00:00
KX_SceneActuator.cpp
BGE Py API
2009-05-14 07:59:44 +00:00
KX_SceneActuator.h
BGE Py API
2009-05-14 07:59:44 +00:00
KX_SG_BoneParentNodeRelationship.cpp
BGE performance: second round of scenegraph improvement.
2009-05-03 22:29:00 +00:00
KX_SG_BoneParentNodeRelationship.h
BGE Scenegraph and View frustrum culling improvement.
2009-04-07 22:14:06 +00:00
KX_SG_NodeRelationships.cpp
BGE performance: second round of scenegraph improvement.
2009-05-03 22:29:00 +00:00
KX_SG_NodeRelationships.h
BGE Scenegraph and View frustrum culling improvement.
2009-04-07 22:14:06 +00:00
KX_SoundActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_SoundActuator.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_StateActuator.cpp
BGE logic patch: fix another incompatibility with YF.
2009-05-20 08:45:42 +00:00
KX_StateActuator.h
BGE: bookmark option on controller to make them run before all other controllers.
2009-05-17 21:50:31 +00:00
KX_SumoPhysicsController.cpp
BGE patch #18051 : add localInertia attribute to GameObject.
2009-04-08 16:25:00 +00:00
KX_SumoPhysicsController.h
BGE: new sensor object to generalize Near and Radar sensor, static-static collision capbility.
2009-05-17 12:51:51 +00:00
KX_TimeCategoryLogger.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_TimeCategoryLogger.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_TimeLogger.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_TimeLogger.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_TouchEventManager.cpp
BGE: sensor object will now have Actor filter optional: new button 'Detect Actor' in physics settings indicate if you want the sensor to detect only Actor object or all objects. This way you don't need to set the scenery to Actor to detect ground for example.
2009-05-29 16:55:22 +00:00
KX_TouchEventManager.h
BGE patch: logic optimization part 2: remove inactive sensors from logic manager.
2008-07-30 17:41:47 +00:00
KX_TouchSensor.cpp
BGE: sensor object will now have Actor filter optional: new button 'Detect Actor' in physics settings indicate if you want the sensor to detect only Actor object or all objects. This way you don't need to set the scenery to Actor to detect ground for example.
2009-05-29 16:55:22 +00:00
KX_TouchSensor.h
BGE: renamed sensor type enum to avoid conflict with mingw (NEAR was causing the problem).
2009-05-24 12:53:49 +00:00
KX_TrackToActuator.cpp
BGE Py API
2009-05-19 07:16:40 +00:00
KX_TrackToActuator.h
BGE C++ API
2009-04-22 14:42:00 +00:00
KX_VehicleWrapper.cpp
python3 compatibility for the BGE api, this only works with scons when WITH_BF_NOBLENDER is enabled.
2009-05-07 05:23:15 +00:00
KX_VehicleWrapper.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_VertexProxy.cpp
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_VertexProxy.h
BGE performance, 4th round: logic
2009-05-10 20:53:58 +00:00
KX_VisibilityActuator.cpp
Name attributes added since 2.48a more consistently.
2009-05-15 03:26:53 +00:00
KX_VisibilityActuator.h
BGE Python API
2009-04-20 23:17:52 +00:00
KX_WorldInfo.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_WorldInfo.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_WorldIpoController.cpp
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
KX_WorldIpoController.h
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
python3 compatibility for the BGE api, this only works with scons when WITH_BF_NOBLENDER is enabled.
2009-05-07 05:23:15 +00:00