..
add_armature_human.py
rename rig types not to have generic in the name (Cessens decission)
2010-01-10 18:59:32 +00:00
add_mesh_torus.py
[ #20685 ] Fixed: cleaned up descriptions, removed unrelated comments in code
2010-01-15 10:02:02 +00:00
console_python.py
* register operators like other classes
2009-12-24 19:50:43 +00:00
console_shell.py
* register operators like other classes
2009-12-24 19:50:43 +00:00
mesh_skin.py
replace dynamic_menu.py with Menu classmethods much less complicated.
2009-12-25 22:16:19 +00:00
mesh.py
UV mirror tool (copies UVs from one side of the mesh to the other)
2010-01-13 17:58:26 +00:00
object_randomize_transform.py
- AIX ifdef's so windows works, cant test but this seems the most used define. might need to add to buildsystem config.
2010-01-19 15:57:02 +00:00
object.py
Fix [ #20514 ] In sculpting mode is possible to use page down/up to exceed the actual multiresolution level
2010-01-15 05:00:02 +00:00
presets.py
operator draw function working again. needed to add layout to the operator to give access to "self.layout" - like panels, headers and manu's have
2009-12-24 21:17:14 +00:00
screen_play_rendered_anim.py
- RNA support for returning copied strings from functions, flagging strings as PROP_THICK_WRAP does this.
2010-01-08 13:52:38 +00:00
uv.py
bugfix [ #20726 ] "Export UV Layout" creates invalid SVG files
2010-01-20 11:08:50 +00:00
uvcalc_follow_active.py
replace dynamic_menu.py with Menu classmethods much less complicated.
2009-12-25 22:16:19 +00:00
uvcalc_smart_project.py
pep8 edits, removed MakeCursor.py and rna_array.py, not important to make pep8
2009-12-26 09:36:50 +00:00
vertexpaint_dirt.py
pep8 edits, removed MakeCursor.py and rna_array.py, not important to make pep8
2009-12-26 09:36:50 +00:00
wm.py
WM_OT_context_set_* - more compact and check for the relative option without exception handling.
2010-01-04 08:24:24 +00:00